event_inherited(); hp = 3; vspeed = 0; haccel = 0.4; topy = view_yview[0] + 110; bottomy = view_yview[0] + 220; vbounce = 1; hurtboxsize = 20; mode = 2; init = 0; turrettimer = 0; column = 1; siner = 0; amplitude = 8; image_xscale = 2; image_yscale = 1; destroyonhit = 0; depth = obj_heart.depth + 100;