if (!instance_exists(obj_shrinktangle)) { instance_destroy(); exit; } left = lerp(x, obj_shrinktangle.left, glerp); right = lerp(x, obj_shrinktangle.right, glerp); top = lerp(y, obj_shrinktangle.top, glerp); bottom = lerp(y, obj_shrinktangle.bottom, glerp); glerp += 0.1; var colo = draw_get_color(); draw_set_colour(#00C000); draw_set_alpha(0.25); for (i = 0; i < size; i++) draw_rectangle((left - size) + i, (top - size) + i, (right + size) - i, (bottom + size) - i, 1); draw_set_alpha(1); draw_set_colour(colo); if (glerp >= 1) instance_destroy();