if (sprite_index == spr_sneo_bigshot_l) { playerhit = 1; event_user(0); with (obj_spamton_neo_enemy) event_user(2); } else if (sprite_index == spr_sneo_bigshot_s) { if (active == 1) { with (obj_spamton_neo_enemy) event_user(2); if (destroyonhit == 1) instance_destroy(); } }