idletimer = 0 idlefacer = 0 talkfacer = 0 talkbuffer = 0 menu = 0 submenu = 0 global.typer = 6 draw_set_color(c_white) scr_84_set_draw_font("mainbig") talktimer = 0 cur_jewel = 0 shopcharx = 0 siner = 0 for (i = 0; i < 20; i += 1) { menuc[i] = 0 submenuc[i] = 0 } onebuffer = 0 twobuffer = 0 upbuffer = 0 downbuffer = 0 hold_up = 0 hold_down = 0 _up_pressed = 0 _down_pressed = 0 murder = 0 moff = 415 snd_free_all() global.currentsong[0] = snd_init("spamton_neo_after.ogg") global.currentsong[1] = mus_loop_ext(global.currentsong[0], 1, 0.98) menu = 0 menuc[0] = 0 menuc[1] = 0 menuc[2] = 0 menuc[3] = 0 menuc[4] = 0 item0pic = spr_heart item1pic = spr_heart item2pic = spr_heart item3pic = spr_heart itemtotal = 4 itemcount = 4 item[0] = 12 item[1] = 32 item[2] = 20 item[3] = 20 item[4] = 0 item[5] = 0 item[6] = 0 soldout[0] = 0 if (global.flag[309] >= 3) soldout[0] = 1 soldout[1] = -1 soldout[2] = -1 soldout[3] = -1 soldout[4] = -1 soldout[5] = -1 soldout[6] = -1 itemtype[0] = "keyitem" itemtype[1] = "item" itemtype[2] = "weapon" itemtype[3] = "armor" itemtype[4] = "item" itemtype[5] = "item" itemtype[6] = "item" shopdesc[0] = stringsetloc("KEYITEM#100%#CERTIFIED#WAREZ", "obj_shop_ch2_spamton_slash_Create_0_gml_89_0") shopdesc[1] = stringsetloc("ITEM#ITEM#AFFECTS HP#A LOT!#THE SMOOTH#TASTE OF", "obj_shop_ch2_spamton_slash_Create_0_gml_90_0") shopdesc[2] = stringsetloc("CUT ANYTHING#2 PIECES!#CRIMINAL!", "obj_shop_ch2_spamton_slash_Create_0_gml_91_0") shopdesc[3] = stringsetloc("EXCLUSIVE#OFFICIAL#SPAMTON", "obj_shop_ch2_spamton_slash_Create_0_gml_92_0") for (i = 0; i < itemtotal; i += 1) { itematk[i] = 0 itemdef[i] = 0 itemmagic[i] = 0 canequip[i][1] = 0 canequip[i][2] = 0 canequip[i][3] = 0 if (itemtype[i] == "keyitem") { scr_keyiteminfo(item[i]) shopitemname[i] = tempkeyitemname buyvalue[i] = 100 } if (itemtype[i] == "item") { scr_iteminfo(item[i]) shopitemname[i] = itemnameb buyvalue[i] = value } if (itemtype[i] == "armor") { scr_armorinfo(item[i]) shopitemname[i] = armornametemp buyvalue[i] = value itemdef[i] = armordftemp canequip[i][1] = armorchar1temp canequip[i][2] = armorchar2temp canequip[i][3] = armorchar3temp } if (itemtype[i] == "weapon") { scr_weaponinfo(item[i]) itematk[i] = weaponattemp itemmagic[i] = weaponmagtemp shopitemname[i] = weaponnametemp canequip[i][1] = weaponchar1temp canequip[i][2] = weaponchar2temp canequip[i][3] = weaponchar3temp buyvalue[i] = value } } shopitemname[1] = stringsetloc("S. POTION", "obj_shop_ch2_spamton_slash_Create_0_gml_147_0") shopitemname[2] = stringsetloc("''THE BIG ONE''", "obj_shop_ch2_spamton_slash_Create_0_gml_148_0") canequip[2][1] = 1 canequip[2][2] = 1 canequip[2][3] = 1 itematk[2] = 5324823492384348000000000 shopitemname[3] = stringsetloc("BSHOT BOWTIE", "obj_shop_ch2_spamton_slash_Create_0_gml_153_0") itemdef[3] = 50 sell = 0 bought = 0 mainmessage = 0 minimenuy = 220 global.typer = 23 scr_84_set_draw_font("mainbig") sidemessage = 0 selling = 0 global.msc = 0 glow = 0 shx = 130 soldo = 0 global.fe = 0 an = 0 global.fe = 0 siner = 0 greybg = 0 greybgtimer = 0 glitchtimer = 0 numbertimer = 0 randomnumber = 66666 randomscale = 0.5 spamtonalpha = 1 spamtonx = 0 vibratex = 0 vibratey = 0 vibrationtimer = 0 mouthsiner = 0 glitchtimer2 = 0 keygen = 0 talked_deal = 0 talked_knight = 0 talked_fear = 0 pause_music = false static_music = -1 if (global.flag[386] == 0) global.flag[386] = 1 if (global.flag[309] >= 7) { greybg = 1 greybgtimer = 121 snd_pitch(global.currentsong[1], 0.7) menu = 4 sell = 2 } moneytimer = 0 runawayscale = 0 moneytimercount = 0 nothingcount = 0 selltype = "item" selltotal = max(global.flag[64], 12) for (i = 0; i < selltotal; i++) { itemsellvalue[i] = 0 itemsellname[i] = "" } phonetimer = 0 phoneindex = 0 phoneringing = 0 ynchoice = 0 menumax = 1