con = 0; if (global.flag[255] == 0) { global.interact = 1; con = 1; n = scr_marker_ch1(118, 88, spr_noelle_rt_ch1); n.depth = 100000; sprite_index = spr_rudy_l_ch1; } else { instance_create_ch1(x, y, obj_npc_room_ch1); instance_destroy(); } interact = 0; myinteract = 0; talked = 0;