if (con == 1) { global.interact = 1; con = 2; alarm[4] = 10; } if (con == 2) global.interact = 1; if (con == 3) { global.typer = 12; global.fc = 3; global.fe = 4; global.msg[0] = stringsetloc("\\E4* Ahahaha..^1. DAD^1!&* I can't just SAY that to her!/", "obj_rudy_slash_Step_0_gml_15_0"); global.msg[1] = stringsetloc("\\E6* Oh my god..^1. I'd DIE^1.&* I'd LITERALLY die./", "obj_rudy_slash_Step_0_gml_16_0"); scr_rudface(2, 0); global.msg[3] = stringsetloc("\\E0* Noelle^1. Sweetheart^1.&* First time I laid eyes on your mother.../", "obj_rudy_slash_Step_0_gml_18_0"); global.msg[4] = stringsetloc("\\E3* I walked right up and told her she was a HOT piece of work./", "obj_rudy_slash_Step_0_gml_19_0"); scr_noeface(5, 2); global.msg[6] = stringsetloc("\\E2* R...Really?/", "obj_rudy_slash_Step_0_gml_21_0"); scr_rudface(7, 7); global.msg[8] = stringsetloc("\\E7* Yeah^1, she slapped me so hard I blacked out!/%", "obj_rudy_slash_Step_0_gml_23_0"); con = 4; instance_create(0, 0, obj_dialoguer); } if (con == 4 && !d_ex()) { sprite_index = spr_rudy_laugh; snd_play(snd_rudylaugh); image_speed = 0.25; con = 5; alarm[4] = 30; } if (con == 6) { image_index = 0; snd_stop(snd_rudylaugh); sprite_index = spr_rudy_cough; snd_play(snd_rudycough); con = 7; alarm[4] = 30; } if (con == 8) { global.typer = 12; global.fc = 3; global.fe = 4; sprite_index = spr_rudy_l; global.msg[0] = stringsetloc("\\E4* Hahaha...^1!&* Dad^1, that doesn't help at all!/", "obj_rudy_slash_Step_0_gml_53_0"); scr_rudface(1, 2); global.msg[2] = stringsetloc("\\E2* Anyhow^1, how's Dragon Blazers III^1?&* Beat it yet?/", "obj_rudy_slash_Step_0_gml_55_0"); scr_noeface(3, 4); global.msg[4] = stringsetloc("\\E4* Nah^1, I'm still at the Ice Palace^1.&* I've been kind of.../", "obj_rudy_slash_Step_0_gml_57_0"); global.msg[5] = stringsetloc("\\E9* ... kind of waiting to finish it with you^1, Dad./", "obj_rudy_slash_Step_0_gml_58_0"); scr_rudface(6, 4); global.msg[7] = stringsetloc("\\E4* ...&* Noelle.../", "obj_rudy_slash_Step_0_gml_60_0"); global.msg[8] = stringsetloc("\\E5* Maybe..^1.&* Maybe you shouldn't wait./", "obj_rudy_slash_Step_0_gml_61_0"); scr_noeface(9, 7); global.msg[10] = stringsetloc("\\E7* D..^1. Dad?/", "obj_rudy_slash_Step_0_gml_63_0"); scr_rudface(11, 7); global.msg[12] = stringsetloc("\\E7* You should bring it HERE^1!&* I'm bored as hell!/", "obj_rudy_slash_Step_0_gml_65_0"); scr_noeface(13, 8); global.msg[14] = stringsetloc("\\E8* Har har har^1!&* FINE^1, you win^1!&* I'll bring it next time!/", "obj_rudy_slash_Step_0_gml_67_0"); global.msg[15] = stringsetloc("\\E5* Oh^1, it's getting late.../", "obj_rudy_slash_Step_0_gml_68_0"); global.msg[16] = stringsetloc("\\E5* Guess I better go^1.&* I've got HOMEWORK./", "obj_rudy_slash_Step_0_gml_69_0"); scr_rudface(17, 4); global.msg[18] = stringsetloc("\\E4* Oh^1.&* That's the group project voice./", "obj_rudy_slash_Step_0_gml_71_0"); global.msg[19] = stringsetloc("\\E2* Bird guy again^1?&* What's his name^1? Nerdly?/", "obj_rudy_slash_Step_0_gml_72_0"); scr_noeface(20, 3); global.msg[21] = stringsetloc("\\E3* It's^1, um^1, Berdly..^1.&* He's not that bad^1, dad./", "obj_rudy_slash_Step_0_gml_74_0"); scr_rudface(22, 6); global.msg[23] = stringsetloc("\\E6* I'll kick his ass./", "obj_rudy_slash_Step_0_gml_76_0"); scr_noeface(24, 4); global.msg[25] = stringsetloc("\\E4* Hahaha..^1.&* Dad^1, you're not even supposed to get up./", "obj_rudy_slash_Step_0_gml_78_0"); scr_rudface(26, 7); global.msg[27] = stringsetloc("\\E7* Bring him by the window^1! I'll throw something at him!/", "obj_rudy_slash_Step_0_gml_80_0"); scr_noeface(28, 8); global.msg[29] = stringsetloc("\\E8* GOODBYE^1, dad./", "obj_rudy_slash_Step_0_gml_82_0"); scr_rudface(30, 2); global.msg[31] = stringsetloc("\\E2* Bye^1, honey./%", "obj_rudy_slash_Step_0_gml_84_0"); instance_create(0, 0, obj_dialoguer); con = 9; } if (con == 9 && !d_ex()) { with (n) { sprite_index = spr_noelle_walk_down_lw; vspeed = 2; image_speed = 0.25; } con = 10; } if (con == 10) { if (n.y >= 150) { sprite_index = spr_rudy_d; with (n) { sprite_index = spr_noelle_walk_right_lw; hspeed = 2; vspeed = 0; image_speed = 0.25; } con = 11; } } if (con == 11) { if (n.x >= 160) { with (n) { sprite_index = spr_noelle_walk_down_lw; hspeed = 0; vspeed = 0; image_speed = 0; image_index = 0; } con = 12; alarm[4] = 30; } } if (con == 13) { global.typer = 12; global.fc = 3; global.fe = 4; global.msg[0] = stringsetloc("* ... oh^1?&* Hi^1, Kris...?/%", "obj_rudy_slash_Step_0_gml_140_0"); instance_create(0, 0, obj_dialoguer); con = 14; kcon = 0; } if (con == 14 && !d_ex()) { with (n) { vspeed = 3; image_speed = 0.25; sprite_index = spr_noelle_walk_down_lw; } con = 15; kcon = 1; alarm[4] = 30; } if (con == 15) { with (obj_mainchara) { if (x > 140) x -= 1; } } if (con == 16) { instance_create(x, y, obj_npc_room); global.facing = 0; global.flag[255] = 1; global.interact = 0; instance_destroy(); con = 17; }