t = 0; image_speed = 0; target = 9897887; image_xscale = 2; image_yscale = 2; damage = 1; caster = 0; star = 0; battlemode = 1; if (instance_exists(obj_herosusie)) { depth = obj_herosusie.depth; with (obj_herosusie) visible = 0; } else { battlemode = 0; } red = 0;