timer += 0.1; if (timer > 1) instance_destroy(); scale = scr_ease_out(timer, 3) * maxsize; if (timer < 0.25) alpha = timer * 4; else if (timer > 0.75) alpha = 1 - ((timer - 0.75) * 4); else alpha = 1; draw_sprite_ext(sprite_index, image_index, x, 750, scale, scale, 0, c_lime, alpha);