if (init == 1) { for (i = 0; i <= tilemax; i++) { tile[i].x += x - xprevious; tile[i].y += y - yprevious; tile[i].image_alpha = image_alpha; tile[i].image_blend = image_blend; } } if (init == 1) { for (i = 0; i <= 20; i++) { if (i_ex(staticTile[i])) staticTile[i].x += x - xprevious; if (i_ex(staticTile[i])) staticTile[i].y += y - yprevious; if (i_ex(staticTile[i])) staticTile[i].image_alpha = image_alpha; if (i_ex(staticTile[i])) staticTile[i].image_blend = image_blend; } } if (init == 1) { puzSwitch.x += x - xprevious; puzSwitch.y += y - yprevious; puzSwitch.image_alpha = image_alpha; puzSwitch.image_blend = image_blend; puzSwitch.depth = depth - 1; hole.x += x - xprevious; hole.y += y - yprevious; hole.image_alpha = image_alpha; hole.image_blend = image_blend; } remx = xprevious; remy = yprevious; mouseKiller.x = x - 5; mouseKiller.y = y - 5;