starter = 0; image_alpha = 1; init = 0; con = 0; timer = 0; pattern = 0; depth = 900000; rottype = 0; patidealy = 0; randompos = 0; remx = x; remy = y; rx = x; lx = x; ry = y; timer = 0; phase = 1; move = 0; tilecon = -1; rotSpeed = 5; moving = false; image_xscale = 2; image_yscale = 2; staticTile[90] = 0; falltimer = 0; failure = 0; fally = 0; image_speed = 0; active = 0;