visible = true; image_alpha = 0; con = 0; balloontimer = 0; balloonthreshold = 5; scr_losechar(); safe_delete(obj_caterpillarchara); scr_getchar(2); scr_getchar(3); caterpillarsus = scr_makecaterpillar(obj_mainchara.x, (obj_mainchara.y - 16) + 2, 2, 0); caterpillarral = scr_makecaterpillar(obj_mainchara.x, obj_mainchara.y - 12 - 2, 3, 1); caterpillarnoe = scr_makecaterpillar(obj_mainchara.x - 4, (obj_mainchara.y - 20) + 2, 4, 2); var remtarget = caterpillarral.target; caterpillarral.target = caterpillarnoe.target; caterpillarnoe.target = remtarget; if (room == room_dw_city_postbaseball_1) { instance_create(1260, 270, obj_chaseenemy); forcefieldtopleft = instance_create(320, 320, obj_forcefield); forcefieldtopleft.image_xscale = 6; forcefieldtopright = instance_create(440, 320, obj_forcefield); forcefieldtopright.image_xscale = 36; forcefieldright = instance_create(880, 760, obj_forcefield); forcefieldright.image_xscale = 100; with (obj_forcefield) stayVisible = 1; } switchcon = 0; rodeteacup = -5; switch3con = -1; switch2con = -1; switch1con = -1; forcefield1 = 999; forcefield2 = 999; forcefield3 = 999; if (room == room_dw_city_postbaseball_1) { if (global.flag[448] == 1) { safe_delete(forcefieldtopright); safe_delete(forcefieldright); switch1con = 2; switch2con = 2; rodeteacup = 3; con = 99; } if (global.flag[449] == 1) { safe_delete(forcefieldtopleft); rodeteacup = 4; } } if (room == room_dw_city_postbaseball_2 || room == room_dw_city_postbaseball_1) { instance_create(0, 0, obj_fireworks_manager); with (obj_fireworks_manager) is_active = 1; } fireworkshotcon = 0; fireworktimer = 0; if (room == room_dw_city_postbaseball_3) { blockleft = 0; makecaters = 0; minigame = 0; minigamecon = 0; minigamestartcon = 0; timer = 0; balloon[0] = instance_create(626, 40, obj_cybercity_balloon); with (balloon[0]) { balloonid = 0; event_user(0); } ballremx[0] = balloon[0].x; ballremy[0] = balloon[0].y; balloondestroyed[0] = 0; pillar1 = instance_create(700, 200, obj_mouseballoon_pillar); pillar1.pillarid = 1; blockforcefield = instance_create(760, 320, obj_solidblocksized); blockforcefield2 = instance_create(1560, 320, obj_solidblocksized); blockforcefield3 = instance_create(1960, 320, obj_solidblocksized); blockforcefield4 = instance_create(2560, 120, obj_solidblocksized); blockforcefield.image_xscale = 3; blockforcefield2.image_xscale = 3; blockforcefield3.image_xscale = 3; blockforcefield4.image_xscale = 3; blockforcefield4.image_yscale = 10; pillaremerge = instance_create(900, 200, obj_mouseballoon_pillar_release); pillar2 = instance_create(1500, 200, obj_mouseballoon_pillar); pillar2.pillarid = 2; pillar2.micerequired = 1; pillar3 = instance_create(1900, 200, obj_mouseballoon_pillar); pillar3.pillarid = 3; pillar3.micerequired = 20; bucket = instance_create(500, 335, obj_kris_putonheadobj); scr_darksize(bucket); switch2 = instance_create(1340, 320, obj_pushtile_room); switch2.pushVariableName = "switch2con"; scr_darksize(switch2); bucketpillar = instance_create(2440, 188, obj_mouseballoon_pillar_bucket); layer_set_visible("TILE_BLOCKLAYER1", 1); layer_set_visible("TILE_BLOCKLAYER2", 1); layer_set_visible("TILE_BLOCKLAYER3", 1); layer_set_visible("TILE_BLOCKLAYER4", 1); }