draw_self(); if (secondnumber > 1) { draw_set_color(c_white); draw_set_font(global.damagefontgold); draw_set_alpha(image_alpha); draw_text(x - 70, y + 35, firstnumber); draw_text(x - 30, y + 35, secondnumber); draw_sprite(spr_numbersfontbig_gold, 13, x - 50, y + 35); draw_set_alpha(1); }