if (collided == 0) { if (other.good == 1) { with (obj_checkers_enemy) crown += 35; global.msg[0] = stringsetloc("* The crown greatly loosened!/%", "obj_ralseithrown_slash_Collision_ac806612_bd9d_43f5_86b2_61306f514c9f_gml_6_0"); snd_play(snd_coin); with (other) { if (offing == 1) { con = 1; vspeed = -8; } else { con = 5; } } } else { snd_play(snd_noise); with (other) con = 7; with (obj_checkers_enemy) crown += 20; global.msg[0] = stringsetloc("* The crown loosened a little!/%", "obj_ralseithrown_slash_Collision_ac806612_bd9d_43f5_86b2_61306f514c9f_gml_29_0"); hspeed = -12; vspeed = -4; gravity = 0.5; con = 2; } scr_battletext_default(); collided = 1; }