bossid = 999; bossid = instance_find(object_index, 0); flamesfx = 0; dingsfx = 0; image_speed = 0; image_xscale = 2; image_yscale = 2; scr_depth(); depth += 1000; active = 1; flag = 0; extflag = 0; decorative = 0; movesiner = 0; breathtimer = 0; laughtimer = 0; timer = 0; flashamt = 0; con = 0; init = 0; type = 0; movetype = 0; flameangle = -45; flameanglemax = abs(flameangle); if (type == 4) con = 1; trackpos = 0; if (room == room_dw_mansion_fire_paintings) { if (x == 540 && y == 960) { extflag = "treasure"; type = 3; if (global.flag[398] == 1) { treasure = instance_create(x + (sprite_width / 2), y, obj_queenart_red); treasure.spriteindex2 = spr_queenart_treasure_middlepoint; treasure.sprite_index = treasure.spriteindex2; treasure.flippable = false; treasure.extflag = "treasure"; treasure.isswitch = true; treasure.spriteindex1 = spr_queenart_mona_middlepoint; treasure.flipped = true; instance_destroy(); } } if (x == 1040 && y == 120) { extflag = "exitblocker"; type = 4; con = 1; sprite_index = spr_queenart_red; if (global.flag[399] == 1) { my_new = scr_dark_marker(x, y, spr_queenart_red); with (my_new) scr_depth(); instance_destroy(); } } }