x = obj_queen_battlesolid_wine.x - 8; y = obj_queen_battlesolid_wine.y - 15; timer++; image_angle += 3; if (con == 0) { image_alpha += 0.07; image_xscale += 0.05; image_yscale += 0.05; if (image_alpha > 1.1) con = 1; } if (con == 1) { image_alpha -= 0.07; image_xscale -= 0.05; image_yscale -= 0.05; if (image_alpha < 0) instance_destroy(); }