if (state == 0) { if (image_xscale < 1) { image_xscale += 0.2; image_yscale += 0.2; } if (image_xscale >= 1) { state = 1; image_index = 1; timer = -10; } } if (state > 0) draw_sprite(sprite_index, 2, x, y); if (state == 1) { draw_sprite(sprite_index, 3, x, y); var _count = clamp(floor(timer / 2), 0, string_length(targetstring)); draw_set_color(c_black); scr_84_set_draw_font("main"); var _finalstring = string_copy(targetstring, 0, _count); if (_count == 0 || _count == string_length(targetstring)) { typetimer++; if (!firsttime) typetimer++; if ((typetimer % 30) < 15) _finalstring += "|"; } else { typetimer = 0; } draw_text(x - 48, y - 7, _finalstring); timer++; if (!firsttime && search > -1 && search < 3) timer++; if (timer >= (45 + spawndelay)) state = 2; } draw_self(); if (state == 2) { if (search == 1) { d = instance_create(x - (20 * sign(obj_growtangle.x - x)), y + 12, obj_queen_search_gun); d.damage = damage; d.target = target; d.parentwindow = self; state = 3; } else if (search == 2) { d = instance_create(x, y, obj_queen_search_flail); d.damage = damage; d.target = target; d.parentwindow = self; state = 3; } else if (search == 3) { d = instance_create(x, y, obj_queen_search_image); d.parentwindow = self; state = 3; } else { image_xscale -= 0.2; image_yscale -= 0.2; if (image_xscale <= 0) instance_destroy(); } }