search = 0; targetstring = "weapon"; init = 0; image_xscale = 0; image_yscale = 0; state = 0; image_speed = 0; stringlength = 0; timer = 0; typetimer = 0; childdireciton = 180; spawndelay = 0; firsttime = false; damage = -1; target = -1; quick = false; donttypeanything = 0;