if (other.collided == 0) { slash = instance_create(other.x, other.y, obj_slashEffect); slash.image_angle = image_angle + 45; slash.depth = other.depth - 1; slash.image_xscale = 1; slash.image_yscale = 1; obj_queen_enemy.wirescut++; other.stopmoving = 1; other.sprite_index = spr_berdly_plug_target_burst; other.image_index = 0; other.image_speed = 0.5; if (obj_queen_enemy.phase == 1) obj_queen_throw_controller.bardlymercy += 12.5; if (obj_queen_enemy.phase == 2) obj_queen_throw_controller.bardlymercy += 8.333333333333334; if (obj_queen_enemy.phase == 3) obj_queen_throw_controller.bardlymercy += 6.25; if (obj_queen_enemy.phase == 4) obj_queen_throw_controller.bardlymercy += 5; if (other.good == 1) { global.msg[0] = stringsetloc("* The wire was cut!/%", "obj_queen_kristhrown_slash_Collision_7a76bce8_f6fc_4158_8ce1_58bb74085511_gml_23_0"); snd_play(snd_coin); with (other) { if (offing == 1) con = 1; else con = 5; } } else { snd_play(snd_noise); with (other) con = 7; global.msg[0] = stringsetloc("* The wire was cut!/%", "obj_queen_kristhrown_slash_Collision_7a76bce8_f6fc_4158_8ce1_58bb74085511_gml_42_0"); hspeed = -12; vspeed = -4; gravity = 0.5; con = 2; } scr_battletext_default(); other.collided = 1; collided = 1; }