if (type == 0) { for (i = 0; i < 25; i += 5) { var alpha; if (i < obj_maus_cursor_follow.followindex) alpha = ((i + 60) - obj_maus_cursor_follow.followindex) / 60; else alpha = (i - obj_maus_cursor_follow.followindex) / 60; draw_sprite_ext(spr_maus_player_trail, 0, obj_maus_cursor_follow.heartposx[i], obj_maus_cursor_follow.heartposy[i], 1, 1, 0, c_white, alpha); } } if (type == 1) { draw_set_color(c_gray); for (i = 0; i < 26; i += 1) draw_line_width(obj_maus_cursor_follow.heartposx[i] + 10, obj_maus_cursor_follow.heartposy[i] + 10, obj_maus_cursor_follow.heartposx[i] + 1 + 10, obj_maus_cursor_follow.heartposy[i] + 1 + 10, 4); }