if (con == 0) { if (instance_exists(obj_mainchara) && point_in_rectangle(obj_mainchara.x, obj_mainchara.y, 740, 280, 780, 440)) { con = 1; x += sprite_width; image_xscale = 2; timer = shotSpeed - 2; speed = 1; } } if (con == 1) { direction = point_direction(x + (sprite_width / 2), y + (sprite_height / 2), obj_mainchara.x + 10, obj_mainchara.y + 20); speed = 4; timer++; if (timer >= shotSpeed) { spear = instance_create(x + (sprite_width / 2), y + 65, obj_virospear); spear.direction = point_direction(spear.x, spear.y, obj_mainchara.x + 10, obj_mainchara.y + 20); spear.image_angle = spear.direction; spear.depth = depth - 20; shotSpeed = random(20) + 50; timer = 0; } } if (con == 3) { direction = point_direction(x, y, obj_mainchara.x, obj_mainchara.y); direction *= 180; speed = 8; con = 4; }