type = 0; image_xscale = 1; image_yscale = 1; image_alpha = 0; con = 0; timer = 0; type = 0; if (room == room_dw_mansion_dininghall) type = 1; if (type == 0) { sprite_index = spr_bullet_laser_circle; snd_play(snd_firework_send); vspeed = -20 - random(3); friction = 1; } else { snd_play_pitch(snd_firework_send, 0.5); sprite_index = spr_pipis_egg; image_speed = 0; image_index = 0; if (x > room_width) { dir = "left"; hspeed = -12 - random(3); } if (x < 0) { dir = "right"; hspeed = 12 + random(3); } }