boxTop = obj_growtangle.y - 71; boxLeft = obj_growtangle.x - 71; nexty = y; driveSpeed = 6; carhit = 0; hitcheck = 0; lastLeftCarSpeed = 99; lastRightCarSpeed = 99; leftcar = 0; rightcar = 0; lastSide = 0; anti_cheese = 0; heart_xstart = obj_heart.x; cheese_timer = 0;