event_inherited(); con = 0; image_xscale = 2; image_yscale = 2; blue = 1; green = 2; yellow = 3; orange = 4; red = 5; current_pal = blue; sprite_palette = spr_swatchling_palette; color_init = false; new_color = 0; base_colors[0] = blue; base_colors[1] = red; base_colors[2] = yellow;