global.msc = 0; global.typer = 5; if (global.darkzone == 1) global.typer = 6; global.fc = 0; global.fe = 0; global.interact = 1; global.msg[0] = stringsetloc("* You can't read these symbols...&* Or maybe it's the handwriting./%", "obj_npc_sign_slash_Other_10_gml_10_0"); if (scr_debug()) global.msg[0] = stringset("* [NO TEXT] (obj_npc_sign)/%"); if (room == room_cutscene_tester) { scr_smallface(0, "susie", 6, "left", "bottom", stringsetloc("BottomLeft", "obj_npc_sign_slash_Other_10_gml_15_0")); scr_smallface(1, "ralsei", 1, "right", "top", stringsetloc("RightTop", "obj_npc_sign_slash_Other_10_gml_16_0")); scr_smallface(2, "noelle", 0, "mid", "mid", stringsetloc("MidMid ", "obj_npc_sign_slash_Other_10_gml_17_0")); scr_smallface(3, "susie", 6, "right", "bottommid", stringsetloc("Right BottomMid", "obj_npc_sign_slash_Other_10_gml_18_0")); scr_smallface(4, "susie", 6, "rightmid", "bottommid", stringsetloc("rightmid BottomMid", "obj_npc_sign_slash_Other_10_gml_19_0")); scr_smallface(5, "susie", 6, "leftmid", "bottommid", stringsetloc("leftmid BottomMid", "obj_npc_sign_slash_Other_10_gml_20_0")); msgsetloc(0, "* ENEMY - AT 1 DF 1&* Susceptible to Brainshock.\\f0 ^1 \\f1 ^1 \\f2 ^1 \\f3 /", "obj_npc_sign_slash_Other_10_gml_22_0"); msgsetloc(1, "\\f0 \\f1 \\f2 \\f3 \\f4 \\f5 /%", "obj_npc_sign_slash_Other_10_gml_23_0"); } if (room == room_flowershop_2f) global.msg[0] = stringsetsubloc("* (It's ~1 flower^1, protected in a container...)/%", colortxt, "obj_npc_sign_slash_Other_10_gml_27_0"); if (room == room_town_north) { if (x > 1440) { global.msg[0] = stringsetloc("* (It's your dad's truck.)/", "obj_npc_sign_slash_Other_10_gml_32_0"); global.msg[1] = stringsetloc("* (The floor of the front seat is littered with old papers and country CDs...)/%", "obj_npc_sign_slash_Other_10_gml_33_0"); } if (global.chapter == 2) { if (x > 1200 && x < 1300) { scr_speaker("no_name"); msgsetloc(0, "* (Closed!)/%", "obj_npc_sign_slash_Other_10_gml_46_0"); } } } if (room == room_beach) { if (global.chapter == 1) { global.msc = 192; scr_text(global.msc); } if (global.chapter == 2) { scr_speaker("no_name"); msgsetloc(0, "* (It's a metal picnic table.)/", "obj_npc_sign_slash_Other_10_gml_62_0"); scr_anyface_next("susie", "K"); msgnextloc("\\EK* (Damnit^1, my fingers won't fit through the holes.)/%", "obj_npc_sign_slash_Other_10_gml_64_0"); } } if (room == room_town_krisyard) global.msg[0] = stringsetloc("* (It's your mom's van.)/%", "obj_npc_sign_slash_Other_10_gml_55_0"); if (room == room_town_south) { if (global.chapter == 2) { if (sprite_index == spr_alphysd) { if (scr_litemcheck(10)) { global.msc = 1157; scr_text(global.msc); } else { global.msc = 1028; scr_text(global.msc); } } if (sprite_index == spr_npc_alphys_bike_broken) { scr_speaker("no_name"); msgsetloc(0, "* (It's a beaten bike.)/", "obj_npc_sign_slash_Other_10_gml_97_0"); msgnextloc("* (The horn looks like it might give a honk of despair.)/%", "obj_npc_sign_slash_Other_10_gml_98_0"); } } } if (room == room_lw_police) { if (sprite_index == spr_npc_prisoner_dog_eye || sprite_index == spr_npc_prisoner_dog_lesser) { if (read == 0) { with (obj_npc_sign) { if (sprite_index == spr_npc_prisoner_dog_eye || sprite_index == spr_npc_prisoner_dog_lesser) read = 1; } msgsetloc(0, "* We're the infamous dog-burgulars^1, The Wet-Nose Bandits./", "obj_npc_sign_slash_Other_10_gml_116_0"); msgnextloc("* (We were getting ready to sneak into that big house over the holidays...)/", "obj_npc_sign_slash_Other_10_gml_117_0"); msgnextloc("* When we were attacked from the shadows^1, by something MERCILESS!/", "obj_npc_sign_slash_Other_10_gml_118_0"); msgnextloc("* (Fearing for our lives^1, we all ran right into Officer Undyne's warm^1, loving arms...)/", "obj_npc_sign_slash_Other_10_gml_119_0"); msgnextloc("* And she suplexed us all into the snow with our tails hanging in the air./", "obj_npc_sign_slash_Other_10_gml_120_0"); msgnextloc("* (Now we're in jail^1, but at least we're alive...)/", "obj_npc_sign_slash_Other_10_gml_121_0"); msgnextloc("* Plus^1, that nice ghost keeps giving us incorporeally low-calorie treats./", "obj_npc_sign_slash_Other_10_gml_122_0"); msgnextloc("* (Then we all howl holiday songs together. Ooo ooo ooo.)/%", "obj_npc_sign_slash_Other_10_gml_123_0"); } else { scr_speaker("no_name"); msgsetloc(0, "* (Make Dog Marriage^1, not Dog Jail!)/%", "obj_npc_sign_slash_Other_10_gml_127_0"); } } else if (obj_mainchara.y < 115) { scr_speaker("undyne"); msgsetloc(0, "\\E1* HEY!!^1! TALK TO ME FROM THE FRONT!!!/", "obj_npc_sign_slash_Other_10_gml_136_0"); msgnextloc("\\E2* NO SIDE-TALKING TO YOUR SUPERIORS!!/%", "obj_npc_sign_slash_Other_10_gml_137_0"); } else { global.msc = 1024; scr_text(global.msc); } } if (room == room_dw_cyber_queen_boxing) { if (global.plot < 35) { if (instance_exists(obj_ch2_scene10)) { if (global.facing == 2) { with (obj_ch2_scene10) con = 4; exit; } else { msgsetloc(0, "* (You can't pro game while facing this direction.)/%", "obj_npc_sign_slash_Other_10_gml_159_0"); } } } else { global.msg[0] = stringsetloc("* (Looks like this Gamer's Paradise has become a Gamer's Hell.)/%", "obj_npc_sign_slash_Other_10_gml_158_0"); } } if (room == room_dw_castle_rooms_kris) { if (sprite_index == spr_dw_icee_cushion) { scr_speaker("no_name"); msgsetloc(0, "* (This maybe isn't the best thing in your room.)/%", "obj_npc_sign_slash_Other_10_gml_182_0"); } } if (room == room_dw_castle_rooms_susie) { if (sprite_index == spr_dw_susie_statue) { if (scr_havechar(2)) { scr_speaker("susie"); msgsetloc(0, "\\E9* Heheh^1, jealous of my cool statue^1, Kris?/", "obj_npc_sign_slash_Other_10_gml_191_0"); msgnextloc("\\EK* Huh? What? No^1, it's not me^1, it's just cool!/%", "obj_npc_sign_slash_Other_10_gml_192_0"); } else { scr_speaker("no_name"); msgsetloc(0, "* (It's a Susie-like statue.)/%", "obj_npc_sign_slash_Other_10_gml_196_0"); } } if (sprite_index == spr_dw_susie_plush) { if (scr_havechar(2)) { if (read == 0) { var small_text = stringsetloc("NO TOUCHING MY DOLL WHEN I'M NOT HERE!!", "obj_npc_sign_slash_Other_10_gml_200_0"); scr_smallface(0, "susie", 17, "middle", "bottom", small_text); scr_speaker("susie"); msgsetloc(0, "* So^1, uh..^1. this was in the gift you gave me./", "obj_npc_sign_slash_Other_10_gml_211_0_b"); msgnextloc("\\E1* ..^1. the hell did you have this^1, Kris?/", "obj_npc_sign_slash_Other_10_gml_212_0"); scr_anyface_next("ralsei", 19); msgnextloc("\\EJ* Oooh^1, can I make it a little dress?\\f0/%", "obj_npc_sign_slash_Other_10_gml_214_0_b"); } else { scr_speaker("ralsei"); msgsetloc(0, "\\E2* Susie^1, if you don't want it^1, Kris would take it!/", "obj_npc_sign_slash_Other_10_gml_218_0"); scr_anyface_next("susie", 5); msgnextloc("\\E5* When did I say I was gonna give it away!?/%", "obj_npc_sign_slash_Other_10_gml_220_0"); } } else { scr_speaker("no_name"); msgsetloc(0, "* (It's a doll. Visually^1, it resembles Susie.)/%", "obj_npc_sign_slash_Other_10_gml_225_0_b"); } } } if (room == room_dw_mansion_darkbulb_1) { if (sprite_index == spr_berdly_walk_right_dw) { if (read == 0) { scr_speaker("berdly"); msgsetloc(0, "\\E1* Ah^1, Kris. Still stumped by this simple - ah - diversion?/", "obj_npc_sign_slash_Other_10_gml_207_0"); msgnextloc("\\E6* Well^1, put your neurons back in the crayon box^1, Kris./", "obj_npc_sign_slash_Other_10_gml_208_0"); msgnextloc("\\EE* I can already feel the solution welling up in my brain cavity./", "obj_npc_sign_slash_Other_10_gml_209_0"); msgnextloc("\\E2* \"Eureka!\"/", "obj_npc_sign_slash_Other_10_gml_210_0"); msgnextloc("\\E7* Is what I will say. Now go./%", "obj_npc_sign_slash_Other_10_gml_211_0"); } else { scr_speaker("berdly"); msgsetloc(0, "\\E5* Ah^1, Kris. Don't distract me while I'm deep in thought./", "obj_npc_sign_slash_Other_10_gml_214_0"); msgnextloc("\\E1* If only I could Alt+Tab away from you in real life.../%", "obj_npc_sign_slash_Other_10_gml_215_0"); } } if (sprite_index == spr_cutscene_18_susie_lancer_carry_walk_left) { if (read == 0) { scr_speaker("lancer"); msgsetloc(0, "\\E0* If only Lesser Dad was here to help!/", "obj_npc_sign_slash_Other_10_gml_224_0"); msgnextloc("\\E1* He's a regular Puzzle Pagliacci!/", "obj_npc_sign_slash_Other_10_gml_225_0"); scr_anyface_next("susie", 20); msgnextloc("\\EK* Uh^1, you mean like^1, a genius?/", "obj_npc_sign_slash_Other_10_gml_227_0"); scr_anyface_next("lancer", "6"); msgnextloc("\\E6* No^1, he's more like a sad clown./%", "obj_npc_sign_slash_Other_10_gml_229_0"); } else { scr_speaker("susie"); msgsetloc(0, "\\E1* Hurry up^1, Kris. I don't wanna look at Berdly./%", "obj_npc_sign_slash_Other_10_gml_232_0"); } } if (sprite_index == spr_npc_cursor_walk_right) { scr_speaker("no_name"); msgsetloc(0, "* This puzzle..^1. I think I got it on the download.../", "obj_npc_sign_slash_Other_10_gml_239_0"); msgnextloc("* I just need to datamine the answers from the console.../", "obj_npc_sign_slash_Other_10_gml_240_0"); msgnextloc("* The answer's in the code.../", "obj_npc_sign_slash_Other_10_gml_241_0"); msgnextloc("* (All he's managed to do is get a child's toy to play a beep version of nursery rhyme music)/%", "obj_npc_sign_slash_Other_10_gml_242_0"); } } if (room == room_dw_mansion_darkbulb_2) { if (sprite_index == spr_berdly_walk_left_dw) { scr_speaker("berdly"); msgsetloc(0, "\\EB* Kris^1, leave the controls alone!/", "obj_npc_sign_slash_Other_10_gml_251_0"); msgnextloc("\\E9* If you get sweat on the controls^1, it's^1,/", "obj_npc_sign_slash_Other_10_gml_252_0"); msgnextloc("\\EC* It's going to eat up my inputs!/", "obj_npc_sign_slash_Other_10_gml_253_0"); msgnextloc("\\EB* So just^1, let me solve this!/%", "obj_npc_sign_slash_Other_10_gml_254_0"); } if (sprite_index == spr_cutscene_18_susie_lancer_carry_walk_right) { if (read == 0) { scr_speaker("susie"); msgsetloc(0, "\\E2* What a bird-brain^1, right^1, Lancer?/", "obj_npc_sign_slash_Other_10_gml_262_0"); scr_anyface_next("lancer", 1); msgnextloc("\\E1* Hoho^1! Yeah^1! All of his body parts are bird ones!/", "obj_npc_sign_slash_Other_10_gml_264_0"); scr_anyface_next("susie", "A"); msgnextloc("\\EA* Lancer^1, tell Kris our sick scheme./", "obj_npc_sign_slash_Other_10_gml_266_0"); scr_anyface_next("lancer", 0); msgnextloc("\\E0* So..^1. when we make track jackets.../", "obj_npc_sign_slash_Other_10_gml_268_0"); msgnextloc("\\E3* I'm making his a different color^1! Hoho^1! (cough)/%", "obj_npc_sign_slash_Other_10_gml_269_0"); } else { scr_smallface(0, "lancer", 1, "middle", "bottom", stringsetloc("I'm as brittle as a biscuit!", "obj_npc_sign_slash_Other_10_gml_271_0")); scr_speaker("susie"); msgsetloc(0, "\\E1* Alright^1, we had our laughs. Hurry up^1, Kris./", "obj_npc_sign_slash_Other_10_gml_274_0"); msgnextloc("\\E0* Lancer's getting..^1. weak.\\f0/%", "obj_npc_sign_slash_Other_10_gml_275_0"); } } } if (room == room_dw_mansion_darkbulb_3) { if (sprite_index == spr_berdly_walk_left_dw) { if (read == 0) { scr_speaker("berdly"); msgsetloc(0, "\\E5* K-Kris..^1. you.../", "obj_npc_sign_slash_Other_10_gml_287_0"); msgnextloc("\\E5* Kris^1, YOU know how skilled I am at puzzles^1, right!?/", "obj_npc_sign_slash_Other_10_gml_288_0"); msgnextloc("\\ED* Tell her!^1! TELL HER about the puzzle I solved!/", "obj_npc_sign_slash_Other_10_gml_289_0"); msgnextloc("\\E7* Th-then..^1. we can..^1. how about we.../", "obj_npc_sign_slash_Other_10_gml_290_0"); msgnextloc("\\ED* Have her go in the other room^1, and^1, solve it^1, together?/%", "obj_npc_sign_slash_Other_10_gml_291_0"); } else { scr_speaker("berdly"); msgsetloc(0, "\\ED* Fine^1! G..^1. Go ahead and listen to SUSIE^1, Kris!/", "obj_npc_sign_slash_Other_10_gml_295_0"); msgnextloc("\\E7* SUSIE^1! Are you hearing that?^1! Y-you.../", "obj_npc_sign_slash_Other_10_gml_296_0"); msgnextloc("\\ED* You'll be a laughingstock^1, do you realize that^1, Kris!?/%", "obj_npc_sign_slash_Other_10_gml_297_0"); } } if (sprite_index == spr_cutscene_18_susie_lancer_carry_walk_right) { if (read == 0) { if (global.lang == "ja") scr_smallface(0, "berdly", 10, 412, 76, stringsetloc("I DON'T NEED TO KNOW THAT!", "obj_npc_sign_slash_Other_10_gml_305_0")); else scr_smallface(0, "berdly", 10, "middle", "bottom", stringsetloc("I DON'T NEED TO KNOW THAT!", "obj_npc_sign_slash_Other_10_gml_305_0")); scr_speaker("susie"); msgsetloc(0, "\\E7* C'mon^1, Kris^1! Just cover up the whole square thing!/", "obj_npc_sign_slash_Other_10_gml_308_0"); scr_anyface_next("berdly", "D"); msgnextloc("\\ED* QUIET!^1! No HINTS!^1! This is BIRD to HUMAN!/", "obj_npc_sign_slash_Other_10_gml_310_0"); msgnextloc("\\EC* That means NO SUSIES^1, AND NO --/", "obj_npc_sign_slash_Other_10_gml_311_0"); msgnextloc("\\EN* Uhh^1, who is that guy?/", "obj_npc_sign_slash_Other_10_gml_312_0"); scr_anyface_next("lancer", "3"); msgnextloc("\\E3* I'm Lancer^1! Pull my tongue and I'll say several phrases!/", "obj_npc_sign_slash_Other_10_gml_314_0"); msgnextloc("\\E1* Such as \"ow^1,\" \"ouch^1,\" \"aaaah^1,\"\\f0/%", "obj_npc_sign_slash_Other_10_gml_315_0"); } else { scr_speaker("susie"); msgsetloc(0, "\\E0* Hurry up. Lancer's getting pale./", "obj_npc_sign_slash_Other_10_gml_318_0"); scr_anyface_next("lancer", 4); msgnextloc("\\E4* (cough) But I like pails!/%", "obj_npc_sign_slash_Other_10_gml_320_0"); } } } if (room == room_dw_city_hacker) { if (sprite_index == spr_npc_cursor_walk_right) { scr_speaker("no_name"); msgsetloc(0, "* I went to the store^1, and they needed a signature^1, to use a credit card^1,/", "obj_npc_sign_slash_Other_10_gml_330_0"); msgnextloc("* But^1, when I tried to encrypt my signature^1,/", "obj_npc_sign_slash_Other_10_gml_331_0"); msgnextloc("* By drawing random squiggles^1,/", "obj_npc_sign_slash_Other_10_gml_332_0"); msgnextloc("* They didn't like that./%", "obj_npc_sign_slash_Other_10_gml_333_0"); } } if (room == room_dw_city_traffic_2) { if (global.plot < 100) { scr_speaker("no_name"); msgsetloc(0, "* Can't even cross the street without getting my ass kicked./", "obj_npc_sign_slash_Other_10_gml_348_0"); msgnextloc("* I love the city./%", "obj_npc_sign_slash_Other_10_gml_349_0"); } else if (read == 0) { scr_speaker("no_name"); msgsetloc(0, "* We are basically supposed to be part of Queen's Army./", "obj_npc_sign_slash_Other_10_gml_355_0"); msgnextloc("* But^1, until she takes over the world^1, we still have to work./%", "obj_npc_sign_slash_Other_10_gml_356_0"); } else { scr_speaker("no_name"); msgsetloc(0, "* Living as a salary man.../", "obj_npc_sign_slash_Other_10_gml_360_0"); msgnextloc("* Maybe I was assimilated before I got controlled...?/%", "obj_npc_sign_slash_Other_10_gml_361_0"); } } if (room == room_dw_city_traffic_4) { if (sprite_index == spr_queen_car_right) { scr_speaker("queen"); msgsetloc(0, "\\E1* Next Up Is My CD Of Vintage Hard Disk Noises/", "obj_npc_sign_slash_Other_10_gml_371_0"); scr_anyface_next("noelle", "8"); msgnextloc("\\E8* (Kris^1, please hurry...)/%", "obj_npc_sign_slash_Other_10_gml_373_0"); } if (sprite_index == spr_trafficswitch) { image_index = 0; if (i_ex(obj_ch2_room_city_traffic_jam)) { with (obj_ch2_room_city_traffic_jam) dismiss = true; exit; } } } if (room == room_dw_city_big_3) { if (sprite_index == spr_mannequin_dress) { scr_speaker("no_name"); if (scr_keyitemcheck(11) && global.flag[459] == 0) { global.msc = 1238; scr_text(global.msc); } else { scr_speaker("no_name"); msgsetloc(0, "* (It's a mannequin with a dress on it.)/%", "obj_npc_sign_slash_Other_10_gml_380_0"); } } } if (room == room_dw_castle_area_2_transformed) { if (sprite_index == spr_castle_book_pillar) { global.msc = 1234; scr_text(global.msc); } } if (room == room_dw_mansion_acid_tunnel) { if (global.plot < 150) { if (visible == 0 && global.plot < 150) { with (obj_queencar) con = 1; with (obj_ch2_scene21) remove_collider = true; instance_destroy(); exit; } if (sprite_index == spr_dw_mansion_lever && read == 0) { snd_play(snd_noise); with (obj_ch2_scene21) release_swan = true; read++; exit; } else { scr_speaker("no_name"); msgsetloc(0, "* (The lever is stuck.)/%", "obj_npc_sign_slash_Other_10_gml_444_0_b"); } } else if (scr_sideb_get_phase() >= 2) { scr_speaker("no_name"); msgsetloc(0, "* (The lever is stuck.)/%", "obj_npc_sign_slash_Other_10_gml_452_0"); } else if (read == 0) { scr_speaker("no_name"); msgsetloc(0, "* (Pulling this lever releases a swan boat.)/", "obj_npc_sign_slash_Other_10_gml_459_0"); msgnextloc("* (You thought about releasing a ton of swans to clog the river...)/%", "obj_npc_sign_slash_Other_10_gml_460_0"); } else { scr_speaker("ralsei"); msgsetloc(0, "\\EH* (Aww^1, are they reminiscing about our ride...?)/%", "obj_npc_sign_slash_Other_10_gml_465_0"); } } if (room == room_dw_mansion_acid_tunnel_puzzle_entrance) { if (global.flag[343] == 1) { with (obj_queencar) con = 1; with (obj_ch2_scene21_puzzle_entrance) remove_collider = true; global.facing = 1; instance_destroy(); exit; } else if (sprite_index == spr_dw_mansion_hand) { scr_speaker("ralsei"); msgsetloc(0, "\\EJ* A giant hand.../", "obj_npc_sign_slash_Other_10_gml_425_0"); msgnextloc("\\EH* Sure would be nice to be pet by something like that!/%", "obj_npc_sign_slash_Other_10_gml_426_0"); } else { scr_speaker("no_name"); msgsetloc(0, "* (Looks like a certain bird is having a ride on the acid river.)/%", "obj_npc_sign_slash_Other_10_gml_430_0"); } } if (room == room_dw_mansion_east_3f) { if (x < 560) { scr_speaker("no_name"); msgsetloc(0, "* (There's a book here about preventing backtracking.)/%", "obj_npc_sign_slash_Other_10_gml_440_0"); } else { scr_speaker("no_name"); msgsetloc(0, "* (There's a book here about secret passageway construction.)/%", "obj_npc_sign_slash_Other_10_gml_444_0"); } } if (room == room_dw_mansion_entrance) { if (sprite_index == spr_rouxls_petrified) { scr_speaker("no_name"); msgsetloc(0, "* (It's a familiar-looking statue.)/%", "obj_npc_sign_slash_Other_10_gml_491_0"); } if (sprite_index == spr_dw_mansion_bookcase) { scr_speaker("no_name"); msgsetloc(0, "* (It's a cybernetic bookshelf.)/", "obj_npc_sign_slash_Other_10_gml_453_0"); msgnextloc("* (There is a book here about shortcuts that open up later.)/%", "obj_npc_sign_slash_Other_10_gml_454_0"); } } if (room == room_torhouse) { if (global.chapter == 2) { if (sprite_index == spr_susie_walk_up_lw) { if (read == 0) { scr_speaker("susie"); msgsetloc(0, "\\EK* Hey^1, what are those metal people shapes in the cupboard./", "obj_npc_sign_slash_Other_10_gml_467_0"); msgnextloc("\\EK* ..^1. like^1, uh^1, handcuffs for a little guy's whole body?/", "obj_npc_sign_slash_Other_10_gml_468_0"); scr_anyface_next("toriel", 4); msgnextloc("\\E4* Hahaha^1! Those are for gingerbread^1, Susie./", "obj_npc_sign_slash_Other_10_gml_470_0"); msgnextloc("\\E0* Gingerbread men..^1. and gingerbread monsters^1, of course./", "obj_npc_sign_slash_Other_10_gml_471_0"); scr_anyface_next("susie", 10); msgnextloc("\\EA* ..^1. Gingerbread monsters^1, huh...? Cool./%", "obj_npc_sign_slash_Other_10_gml_473_0"); } else { scr_speaker("susie"); msgsetloc(0, "\\E0* Gingerbread..^1. sounds like something Noelle would like./", "obj_npc_sign_slash_Other_10_gml_477_0"); scr_anyface_next("toriel", "0"); msgnextloc("\\E0* Hm? ..^1. Noelle?/", "obj_npc_sign_slash_Other_10_gml_479_0"); scr_anyface_next("susie", "K"); msgnextloc("\\EK* Uh^1, nothing./%", "obj_npc_sign_slash_Other_10_gml_481_0"); } } if (sprite_index == spr_toriel_ut) { if (read == 0) { scr_speaker("toriel"); msgsetloc(0, "\\E0* Hm^1, hm.../", "obj_npc_sign_slash_Other_10_gml_490_0"); scr_anyface_next("susie", "0"); msgnextloc("\\E0* .../", "obj_npc_sign_slash_Other_10_gml_492_0"); msgnextloc("\\EC* (She's sneaking sugar right out of the bag...)/", "obj_npc_sign_slash_Other_10_gml_493_0"); scr_anyface_next("toriel", "1"); msgnextloc("\\E1* Susie?/", "obj_npc_sign_slash_Other_10_gml_495_0"); scr_anyface_next("susie", 16); msgnextloc("\\EG* Wh-what?/", "obj_npc_sign_slash_Other_10_gml_497_0"); scr_anyface_next("toriel", "4"); msgnextloc("\\E4* My pie^1, my rules./", "obj_npc_sign_slash_Other_10_gml_499_0"); scr_anyface_next("susie", "3"); msgnextloc("\\E3* G-got it./%", "obj_npc_sign_slash_Other_10_gml_501_0"); } else { scr_speaker("toriel"); msgsetloc(0, "\\E1* Kris^1, no sneaking ingredients until you wash your hands./", "obj_npc_sign_slash_Other_10_gml_505_0"); scr_anyface_next("susie", 2); msgnextloc("\\E2* (Don't worry^1, Kris. I'll sneak stuff instead.)/%", "obj_npc_sign_slash_Other_10_gml_507_0"); } } } } if (room == room_dw_mansion_east_4f_d) { if (sprite_index == spr_berdly_hurt_kneel_burnt || sprite_index == spr_berdly_hurt_kneel) { var have_susie = false; with (obj_caterpillarchara) { if (name == "susie" && follow == 1) have_susie = true; } if (!have_susie) { if (read == 0) { scr_speaker("berdly"); msgsetloc(0, "\\EI* Kris^1, your deep concern for me..^1. is dextrose./", "obj_npc_sign_slash_Other_10_gml_531_0"); msgnextloc("\\E4* But stay sanguine^1, my fellow bluebird./", "obj_npc_sign_slash_Other_10_gml_532_0"); msgnextloc("\\EI* I'll find some way to help you yet!/%", "obj_npc_sign_slash_Other_10_gml_533_0"); } else { scr_speaker("berdly"); msgsetloc(0, "\\EI* Kris..^1. such insistence. Sorry but^1, I must turn you down./", "obj_npc_sign_slash_Other_10_gml_537_0"); msgnextloc("\\EF* I've chosen Susan's route^1, in the VN of life.../%", "obj_npc_sign_slash_Other_10_gml_538_0"); } } else if (read == 0) { scr_speaker("berdly"); msgsetloc(0, "\\EF* Ahh^1, Susan. Returned to feast upon my sprightly visage?/", "obj_npc_sign_slash_Other_10_gml_545_0"); scr_anyface_next("susie", "4"); msgnextloc("\\E4* What^1? You look awful./", "obj_npc_sign_slash_Other_10_gml_547_0"); scr_anyface_next("berdly", 21); msgnextloc("\\EL* (Ah^1, such dere..^1. is tsun^1, to my ears.)/%", "obj_npc_sign_slash_Other_10_gml_549_0"); } else { scr_speaker("susie"); msgsetloc(0, "\\E4* What the hell are you saying?/", "obj_npc_sign_slash_Other_10_gml_553_0"); scr_anyface_next("berdly", 15); msgnextloc("\\EF* (How about a kiss^1, for luck?)/", "obj_npc_sign_slash_Other_10_gml_555_0"); scr_anyface_next("susie", "5"); msgnextloc("\\E5* Stop mumbling!/", "obj_npc_sign_slash_Other_10_gml_557_0"); scr_anyface_next("berdly", "F"); msgnextloc("\\EF* (A kiss for me^1, to change RNG?)/%", "obj_npc_sign_slash_Other_10_gml_559_0"); } } } if (room == room_dw_city_moss) { if (sprite_index == spr_cutscene_14_dumpster_closed) { if (scr_sideb_get_phase() == 0 || !scr_havechar(4)) { scr_speaker("no_name"); msgsetloc(0, "* (It's a dumpster..^1. seems like there's a pillow inside.)/%", "obj_npc_sign_slash_Other_10_gml_573_0"); } else { var haveRing = scr_weaponcheck_inventory(13) || global.charweapon[4] == 13; if (scr_havechar(4) && haveRing) { scr_speaker("spamton"); msgsetloc(0, "* DON'T WORRY^1! FOR OUR [No Money Back Guaranttee]/", "obj_npc_sign_slash_Other_10_gml_580_0"); msgnextloc("* THIS IS [One Purchase] YOU WILL [Regret] FOR THE REST OF YOUR LIFE!/%", "obj_npc_sign_slash_Other_10_gml_581_0"); } else { var strong_check = scr_sideb_remainingencounters(); if (strong_check == 0) { global.msc = 1169; scr_text(global.msc); } else if (read == 0) { scr_speaker("spamton"); msgsetloc(0, "* LOOKING FOR [Irresistable Deals] THAT WILL [Blow Your Mind!?]/", "obj_npc_sign_slash_Other_10_gml_594_0"); msgnextloc("* WELL [Shut Your Mouth] BECAUSE YOU ARE [A Weakling!]/", "obj_npc_sign_slash_Other_10_gml_595_0"); msgnextloc("* TRY A LITTLE [Friday Night Work Out].../", "obj_npc_sign_slash_Other_10_gml_596_0"); msgnextloc("* THEN I'LL SHOW YOU MY/", "obj_npc_sign_slash_Other_10_gml_597_0"); msgnextloc("* THEN I'LL SHOW YOU MY/", "obj_npc_sign_slash_Other_10_gml_598_0"); msgnextsubloc("* ~1 LEFT./%", string(strong_check), "obj_npc_sign_slash_Other_10_gml_642_0_b"); } else { scr_speaker("spamton"); msgsetloc(0, "* GET STRONGER!/", "obj_npc_sign_slash_Other_10_gml_602_0"); msgnextloc("* THEN I'LL SHOW YOU MY/", "obj_npc_sign_slash_Other_10_gml_603_0"); msgnextloc("* THEN I'LL SHOW YOU MY/", "obj_npc_sign_slash_Other_10_gml_604_0"); msgnextsubloc("* ~1 LEFT./%", string(strong_check), "obj_npc_sign_slash_Other_10_gml_649_0"); } } } } } if (room == room_dw_city_berdly) { if (sprite_index == spr_berdly_ice) { scr_speaker("no_name"); msgsetloc(0, "* (It's hard to see into the ice.)/%", "obj_npc_sign_slash_Other_10_gml_617_0"); } } if (room == room_dw_city_queen_drunk) { if (x < 200) { scr_speaker("no_name"); msgsetloc(0, "* (You became lost in the craftsmanship.)/", "obj_npc_sign_slash_Other_10_gml_626_0"); msgnextloc("* (Of the boxes.)/%", "obj_npc_sign_slash_Other_10_gml_627_0"); if (scr_havechar(2)) { scr_speaker("susie"); msgsetloc(0, "\\E2* Hell yeah^1, boxes. This is what it's about./%", "obj_npc_sign_slash_Other_10_gml_698_0"); if (read >= 1) { scr_speaker("susie"); msgsetloc(0, "\\EQ* Kris^1, you were living it up without us^1, huh.../%", "obj_npc_sign_slash_Other_10_gml_702_0"); } } } else if (!scr_havechar(4) || global.plot < 75) { scr_speaker("no_name"); msgsetloc(0, "* (You became lost in the craftsmanship.)/%", "obj_npc_sign_slash_Other_10_gml_633_0"); } else { global.flag[347]++; if (global.flag[347] == 1) { scr_speaker("noelle"); msgsetloc(0, "\\E4* What is this!? Fahahahaha.../", "obj_npc_sign_slash_Other_10_gml_641_0"); msgnextloc("\\E0* ..^1. phew!/", "obj_npc_sign_slash_Other_10_gml_642_0"); msgnextloc("\\E3* .../", "obj_npc_sign_slash_Other_10_gml_643_0"); msgnextloc("\\E2* .../", "obj_npc_sign_slash_Other_10_gml_644_0"); msgnextloc("\\E8* (Kris^1, can you stop looking at this?)/%", "obj_npc_sign_slash_Other_10_gml_645_0"); } if (global.flag[347] == 2) { scr_speaker("no_name"); msgsetloc(0, "* (You became lost in the craftsmanship.)/", "obj_npc_sign_slash_Other_10_gml_651_0"); scr_anyface_next("noelle", "8"); msgnextloc("\\E8* (Why do we have to look at it twice?)/%", "obj_npc_sign_slash_Other_10_gml_653_0"); } if (global.flag[347] == 3) { scr_speaker("no_name"); msgsetloc(0, "* (There's so much to look at here.)/", "obj_npc_sign_slash_Other_10_gml_659_0"); scr_anyface_next("noelle", "8"); msgnextloc("\\E8* (Kris!?)/%", "obj_npc_sign_slash_Other_10_gml_661_0"); } if (global.flag[347] == 4) { scr_speaker("no_name"); msgsetloc(0, "* (It's a work of art.)/", "obj_npc_sign_slash_Other_10_gml_667_0"); scr_anyface_next("noelle", "8"); msgnextloc("\\E8* (What part are you looking at?)/%", "obj_npc_sign_slash_Other_10_gml_669_0"); } if (global.flag[347] == 5) { scr_speaker("noelle"); msgsetloc(0, "\\E2* If I say I like it^1, will you stop looking at it?/%", "obj_npc_sign_slash_Other_10_gml_675_0"); } if (global.flag[347] == 6) { scr_speaker("noelle"); msgsetloc(0, "\\E4* Hey^1, isn't this thing just the best...?/%", "obj_npc_sign_slash_Other_10_gml_681_0"); } if (global.flag[347] == 7) { scr_speaker("no_name"); msgsetloc(0, "* (This statue seems to suck bad.)/", "obj_npc_sign_slash_Other_10_gml_687_0"); scr_anyface_next("noelle", "8"); msgnextloc("\\E8* KRIS!!!!!!/%", "obj_npc_sign_slash_Other_10_gml_689_0"); } if (global.flag[347] >= 8) { scr_speaker("no_name"); msgsetloc(0, "* (There is no reason to look at this.)/%", "obj_npc_sign_slash_Other_10_gml_695_0"); } } } if (room == room_dw_city_spamton_alley) { scr_speaker("no_name"); msgsetloc(0, "* (It's a dumpster. Looks like there's a pillow inside.)/%", "obj_npc_sign_slash_Other_10_gml_706_0"); } if (room == room_dw_city_mice) { if (extflag == "roulsBlock") { scr_speaker("no_name"); msgsetloc(0, "* (An invasive species of puzzle has taken over the room.)/%", "obj_npc_sign_slash_Other_10_gml_714_0"); } } if (room == room_dw_city_mice2) { if (extflag == "block") { scr_speaker("no_name"); msgsetloc(0, "* (An invasive species of puzzle has taken over the room.)/%", "obj_npc_sign_slash_Other_10_gml_723_0"); } if (extflag == "toilet") { scr_speaker("no_name"); msgsetloc(0, "* (For some strange reason^1, a giant toilet-shaped toilet is blocking the way.)/%", "obj_npc_sign_slash_Other_10_gml_821_0_b"); } } if (room == room_dw_cyber_maze_fireworks) { if (global.flag[357] == 0) { var total_checkmarks = global.flag[367] + global.flag[407] + global.flag[420]; if (total_checkmarks < 3) { if (global.flag[359] == 0) { global.flag[359] = 1; scr_speaker("no_name"); msgsetloc(0, "* I'm the Hacker. I'm going after the blue checksmarks./", "obj_npc_sign_slash_Other_10_gml_762_0"); msgnextloc("* Find 3 in the Cyber Field ahead^1, and I'll join your [City]./", "obj_npc_sign_slash_Other_10_gml_763_0"); msgnextloc("* You just look like the kind of folks who have a [Cool City]./%", "obj_npc_sign_slash_Other_10_gml_764_0"); } else { scr_speaker("no_name"); msgsetsubloc(0, "* According to cyber^1, you found ~1 blue checksmarks out of 3./", total_checkmarks, "obj_npc_sign_slash_Other_10_gml_770_0"); if (total_checkmarks == 0) msgnextloc("* 0^1, not bad for a beginner. Your \"Checks Quest\" is only beginning./%", "obj_npc_sign_slash_Other_10_gml_772_0"); if (total_checkmarks == 1) msgnextloc("* 1^1, the biggest prime number. Your \"Checks Quest\" is just started./%", "obj_npc_sign_slash_Other_10_gml_773_0"); if (total_checkmarks == 2) msgnextloc("* 2. Not bad for amateurs but you need to learn what the number \"3\" is./%", "obj_npc_sign_slash_Other_10_gml_774_0"); } } else { var met_hacker = global.flag[359] > 0; if (global.flag[359] < 2) { global.flag[359] = 2; if (global.flag[357] == 0) global.flag[357] = 1; if (i_ex(obj_ch2_room_cyber_maze_fireworks)) { with (obj_ch2_room_cyber_maze_fireworks) fireworks_con = 1; } scr_speaker("no_name"); if (!met_hacker) msgsetloc(0, "* Wow^1, I'm the Hacker and you found all 3 checkmarks!/", "obj_npc_sign_slash_Other_10_gml_864_0"); else msgsetloc(0, "* You found 3 checkmarks?^1! Elite..^1. I will now live in your city./", "obj_npc_sign_slash_Other_10_gml_783_0"); msgnextloc("* Maybe our cyber paths will cyber cross once more in Queen's Mansion./", "obj_npc_sign_slash_Other_10_gml_784_0"); msgnextloc("* In the meantime^1, let me show you the power of the blue checkmarks.../%", "obj_npc_sign_slash_Other_10_gml_785_0"); } } } else { scr_speaker("no_name"); msgsetloc(0, "* I just wanted to make a cool demoscene for you./", "obj_npc_sign_slash_Other_10_gml_789_0"); msgnextloc("* Now that I finished this I can show up all sorts of places./%", "obj_npc_sign_slash_Other_10_gml_790_0"); } } if (room == room_dw_mansion_hands) { if (global.flag[343] == 0) { global.flag[343] = 1; global.plot = 140; snd_play(snd_impact); with (obj_controller_mansion_hands) con = 1; skip = 1; image_index = 2; } else { skip = 0; scr_speaker("no_name"); msgsetloc(0, "* (Pulling the lever back would undo the high-five.)/", "obj_npc_sign_slash_Other_10_gml_813_0"); msgnextloc("* (You can't undo a high-five.)/%", "obj_npc_sign_slash_Other_10_gml_814_0"); } } if (room == room_dw_city_mice3) { scr_speaker("no_name"); msgsetloc(0, "* (It's deteriorated from overuse.)/%", "obj_npc_sign_slash_Other_10_gml_821_0"); } if (room == room_dw_city_mice3) { scr_speaker("no_name"); msgsetloc(0, "* (The room has been razed by an invasive species of puzzle.)/%", "obj_npc_sign_slash_Other_10_gml_827_0"); } if (room == room_dw_mansion_mouseLottery) { scr_speaker("no_name"); msgsetloc(0, "* (Dear guests^1, please note our mice WILL turn at every crossing.)/", "obj_npc_sign_slash_Other_10_gml_833_0"); msgnextloc("* (Our vermin have been specially hand-picked for higher turning^1. Enjoy.)/%", "obj_npc_sign_slash_Other_10_gml_834_0"); } if (room == room_dw_mansion_krisroom) { if (sprite_index == spr_dw_mansion_room_kris_talk_tube) { if (read == 0) { global.msc = 1185; scr_text(global.msc); } else { scr_speaker("no_name"); msgsetloc(0, "* (You considered dropping bath bombs inside^1, but there's no time.)/%", "obj_npc_sign_slash_Other_10_gml_849_0"); } } } if (room == room_dw_mansion_lightner_hallway) { if (read == 0) { scr_speaker("no_name"); msgsetloc(0, "* (Seems like the room is overflowing with shovels.)/", "obj_npc_sign_slash_Other_10_gml_858_0"); msgnextloc("* (And^1, you don't have anything to dig through them with...)/%", "obj_npc_sign_slash_Other_10_gml_859_0"); } else { scr_speaker("no_name"); msgsetloc(0, "* (There's no way to dig out of this mess.)/%", "obj_npc_sign_slash_Other_10_gml_863_0"); } } if (room == room_dw_ralsei_castle_2f) { if (sprite_index == spr_lancer_dark_relax) { if (read == 0) { scr_smallface(0, "ralsei", 22, "right", "bottom", stringsetloc("You mean a mom?", "obj_npc_sign_slash_Other_10_gml_873_0")); scr_speaker("lancer"); msgsetloc(0, "\\E1* Susie^1, Kris^1! Toothpaste boy!/", "obj_npc_sign_slash_Other_10_gml_876_0"); msgnextloc("\\E2* Queen is teaching me all sorts of things about being a bad guy./", "obj_npc_sign_slash_Other_10_gml_877_0"); msgnextloc("\\E1* She's like..^1. How do I put this.../", "obj_npc_sign_slash_Other_10_gml_878_0"); msgnextloc("\\E2* A third father to me./", "obj_npc_sign_slash_Other_10_gml_879_0"); msgnextloc("\\E3* A girldad^1, if you will...\\f0/%", "obj_npc_sign_slash_Other_10_gml_880_0"); } else { scr_smallface(0, "queen", 12, 380, "bottom", stringsetloc("Peachboy Peachboy", "obj_npc_sign_slash_Other_10_gml_883_0")); scr_speaker("lancer"); msgsetloc(0, "\\E1* Go outside and play^1, Peachboy!\\f0/%", "obj_npc_sign_slash_Other_10_gml_886_0"); } } else { if (global.flag[388] == 1 || scr_get_total_recruits(2) == 0) { if (read == 0) { scr_speaker("queen"); msgsetloc(0, "\\E1* Ralsei Will Soon Setup.EXE My Room For Me Upstairs/", "obj_npc_sign_slash_Other_10_gml_895_0"); msgnextloc("\\ED* Do Not Worry/", "obj_npc_sign_slash_Other_10_gml_896_0"); msgnextloc("\\EP* I Have A Long Spreadsheet Of Demands Ready Ha Ha/", "obj_npc_sign_slash_Other_10_gml_897_0"); msgnextloc("\\E1* Though^1, Even If I Have An Awesome Room/", "obj_npc_sign_slash_Other_10_gml_898_0"); msgnextloc("\\E5* Who Will Be There To Force To Enjoy It/", "obj_npc_sign_slash_Other_10_gml_899_0"); msgnextloc("\\E5* .../", "obj_npc_sign_slash_Other_10_gml_900_0"); msgnextloc("\\EA* ..^1. I Wonder How Noelle Is Doing Now/%", "obj_npc_sign_slash_Other_10_gml_901_0"); } else { scr_speaker("queen"); msgsetloc(0, "\\EA* ..^1. I Wonder How Noelle Is Doing Now/%", "obj_npc_sign_slash_Other_10_gml_905_0"); } } if (scr_get_total_recruits(2) >= 9) { if (read == 0) { scr_smallface(0, "lancer", 1, 375, "bottom", stringsetloc("Peachboy! Peachboy!", "obj_npc_sign_slash_Other_10_gml_913_0")); scr_speaker("queen"); msgsetloc(0, "\\E1* Welcome This Entire Castle Is Now My Room/", "obj_npc_sign_slash_Other_10_gml_916_0"); scr_anyface_next("ralsei", 26); msgnextloc("\\EQ* U-umm^1, I was going to set up something upstairs./", "obj_npc_sign_slash_Other_10_gml_918_0"); scr_anyface_next("queen", 1); msgnextloc("\\E1* Why I Already Have Everything I Could Ever Want/", "obj_npc_sign_slash_Other_10_gml_920_0"); msgnextloc("\\E9* Friendship^1, Fans^1, And A Small Round Boy/", "obj_npc_sign_slash_Other_10_gml_921_0"); msgnextloc("\\ED* Now Go And Play With Your Friends^1, Peachboy\\f0/%", "obj_npc_sign_slash_Other_10_gml_922_0"); } else { scr_speaker("queen"); msgsetloc(0, "\\E1* Kris^1, Do Give Noelle My Regards/", "obj_npc_sign_slash_Other_10_gml_926_0"); msgnextloc("\\ED* Any Leftover Regards You Can Give To Berdly/%", "obj_npc_sign_slash_Other_10_gml_927_0"); } } } } if (room == room_dw_mansion_east_4f_b) { if (x > 800) { if (i_ex(obj_ch2_room_mansion_east_4f_b)) { with (obj_ch2_room_mansion_east_4f_b) book_con = 1; exit; } } } if (room == room_dw_mansion_noelle_room) { if (sprite_index == spr_dw_susie_statue) { global.flag[393] = 1; scr_speaker("susie"); msgsetloc(0, "\\E7* Woah^1, this statue rocks!/", "obj_npc_sign_slash_Other_10_gml_952_0"); msgnextloc("\\E2* Hey^1, Ralsei^1, can we take this for my room?/", "obj_npc_sign_slash_Other_10_gml_953_0"); scr_anyface_next("ralsei", "K"); msgnextloc("\\EK* Huh? Umm..^1. th-that would be stealing.../", "obj_npc_sign_slash_Other_10_gml_955_0"); scr_anyface_next("no_name", 0); msgnextloc("* (You stole the Susie-like Statue...)/%", "obj_npc_sign_slash_Other_10_gml_957_0"); if (i_ex(obj_ch2_scene23b)) { with (obj_ch2_scene23b) steal_susie = true; } } if (sprite_index == spr_dw_icee_cushion) { global.flag[394] = 1; scr_speaker("no_name"); msgsetloc(0, "* (From the search 'is ice e real cryptid')/", "obj_npc_sign_slash_Other_10_gml_970_0"); msgnextloc("* (It's a cross between ICE-E and something else...)/", "obj_npc_sign_slash_Other_10_gml_971_0"); scr_anyface_next("susie", 2); msgnextloc("\\E2* Hey Kris^1, take this for your room./", "obj_npc_sign_slash_Other_10_gml_973_0"); scr_anyface_next("ralsei", "K"); msgnextloc("\\EK* Umm^1, that would be stealing.../", "obj_npc_sign_slash_Other_10_gml_975_0"); scr_anyface_next("no_name", 0); msgnextloc("* (You stole the ICE-E statue for some reason.)/%", "obj_npc_sign_slash_Other_10_gml_977_0"); if (i_ex(obj_ch2_scene23b)) { with (obj_ch2_scene23b) steal_icee = true; } } } if (room == room_dw_mansion_east_2f_transformed_new) { if (global.flag[382] == 0) { scr_speaker("no_name"); msgsetloc(0, "* (Room has been closed due to kitchen vermin.)/%", "obj_npc_sign_slash_Other_10_gml_991_0"); } else { scr_speaker("no_name"); msgsetloc(0, "* (Room has been closed due to haters.)/%", "obj_npc_sign_slash_Other_10_gml_996_0"); } if (sprite_index == spr_mansiondoor && scr_sideb_get_phase() > 2) { scr_speaker("no_name"); msgsetloc(0, "* (Closed.)/%", "obj_npc_sign_slash_Other_10_gml_1090_0"); } } if (room == room_lw_computer_lab) { scr_speaker("no_name"); msgsetloc(0, "* (He doesn't seem to be awake.)/%", "obj_npc_sign_slash_Other_10_gml_1046_0"); } if (room == room_dw_cyber_teacup_final) { scr_speaker("no_name"); msgsetloc(0, "* Sorry^1, the roller coaster is under construction./", "obj_npc_sign_slash_Other_10_gml_1103_0"); msgnextloc("* Apparently^1, someone tried to use it anyway.../%", "obj_npc_sign_slash_Other_10_gml_1104_0"); } if (room == room_dw_cyber_keyboard_puzzle_1) { if (x < 60) { scr_speaker("ralsei"); msgsetloc(0, "\\E2* Oh^1, Kris^1! It's a spelling challenge..^1. isn't that N-I-C-E?/", "obj_npc_sign_slash_Other_10_gml_1112_0"); scr_anyface_next("susie", 2); msgnextloc("\\E2* Nah^1, more like they're F- \\f1 /%", "obj_npc_sign_slash_Other_10_gml_1114_0"); var small_text_a = stringsetloc("U-N!", "obj_npc_sign_slash_Other_10_gml_1136_0"); if (global.lang == "ja") scr_smallface(1, "ralsei", 17, 400, 56, small_text_a); else scr_smallface(1, "ralsei", 17, "mid", "mid", small_text_a); if (read >= 1) { scr_speaker("ralsei"); msgsetloc(0, "\\EH* G-O-O-D-L-U-C-K-K-R-I-S! \\f1 /%", "obj_npc_sign_slash_Other_10_gml_1119_0"); var small_text_b = stringsetloc("Goo Duckris?", "obj_npc_sign_slash_Other_10_gml_1142_0_b"); scr_smallface(1, "susie", 0, "right", "bottom", small_text_b); } } else { scr_speaker("susie"); msgsetloc(0, "\\E2* Yeah^1, I see letters^1, I basically check out./%", "obj_npc_sign_slash_Other_10_gml_1126_0"); if (read >= 1) { scr_speaker("susie"); msgsetloc(0, "\\E0* Always been annoying how much your hair smells like apples./", "obj_npc_sign_slash_Other_10_gml_1130_0"); msgnextloc("\\EY* Never been easy not taking a bite in class..^1. heheh./%", "obj_npc_sign_slash_Other_10_gml_1131_0"); } } } if (room == room_dw_cyber_keyboard_puzzle_2) { if (x < 100) { scr_speaker("susie"); msgsetloc(0, "\\E0* The hell is that^1, a driver's license number?/", "obj_npc_sign_slash_Other_10_gml_1141_0"); msgnextloc("\\E2* Heh^1, can we use it and drive your mom's car?/%", "obj_npc_sign_slash_Other_10_gml_1142_0"); if (read >= 1) { scr_speaker("susie"); msgsetloc(0, "\\EK* Uhh^1, maybe we could make your mom's car cooler first./", "obj_npc_sign_slash_Other_10_gml_1146_0"); msgnextloc("\\E2* I'm thinking^1, like..^1. purple? With flames./%", "obj_npc_sign_slash_Other_10_gml_1147_0"); } } else { scr_speaker("ralsei"); msgsetloc(0, "\\E2* Kris^1, we'll stand here so you can spell freely!/", "obj_npc_sign_slash_Other_10_gml_1153_0"); scr_anyface_next("susie", 7); msgnextloc("\\E7* Kris^1, spell a swear!/", "obj_npc_sign_slash_Other_10_gml_1155_0"); scr_anyface_next("ralsei", 26); msgnextloc("\\EQ* Umm^1, I..^1. I don't think they can with these letters./", "obj_npc_sign_slash_Other_10_gml_1157_0"); scr_anyface_next("susie", 0); msgnextloc("\\E0* Oh./", "obj_npc_sign_slash_Other_10_gml_1159_0"); msgnextloc("\\E7* ..^1. wait^1, you checked? \\f1 /%", "obj_npc_sign_slash_Other_10_gml_1160_0"); var small_text = stringsetloc("Umm, Kris, do your best!", "obj_npc_sign_slash_Other_10_gml_1184_0"); scr_smallface(1, "ralsei", 17, "mid", "bottom", small_text); if (read >= 1) { scr_speaker("ralsei"); msgsetloc(0, "\\E2* Kris^1, please spell some nice words!/%", "obj_npc_sign_slash_Other_10_gml_1165_0"); } } } if (room == room_dw_cyber_keyboard_puzzle_3) { if (x < 320) { scr_speaker("susie"); msgsetloc(0, "\\EA* Heh^1, it would be funny if the puzzle^1, like.../", "obj_npc_sign_slash_Other_10_gml_1175_0"); msgnextloc("\\E2* It's actually missing the one letter you actually need./", "obj_npc_sign_slash_Other_10_gml_1176_0"); if (global.plot >= 100) msgnextloc("\\EK* Hey^1, stop pretending to write down what I say./%", "obj_npc_sign_slash_Other_10_gml_1180_0"); else msgnextloc("\\EY* Heh^1, like to see Berdly try and solve that.../%", "obj_npc_sign_slash_Other_10_gml_1182_0"); if (read >= 1) { scr_speaker("susie"); msgsetloc(0, "\\EK* Hey^1, Kris^1, pretty sure you don't have to do this./%", "obj_npc_sign_slash_Other_10_gml_1187_0"); } } else { scr_speaker("ralsei"); msgsetloc(0, "\\EQ* Uhh^1, perhaps this isn't a real word^1, Kris.../", "obj_npc_sign_slash_Other_10_gml_1193_0"); scr_anyface_next("susie", 10); msgnextloc("\\EA* Yeah it is. It's ICE-E's catchphrase./", "obj_npc_sign_slash_Other_10_gml_1195_0"); scr_anyface_next("ralsei", 20); msgnextloc("\\EK* Huh? What's its meaning^1, then?/", "obj_npc_sign_slash_Other_10_gml_1197_0"); scr_anyface_next("susie", 0); msgnextloc("\\E0* Uhh^1, I dunno^1, he just..^1. rolls his eyes up^1, froths his mouth.../", "obj_npc_sign_slash_Other_10_gml_1199_0"); msgnextloc("\\E1* And..^1. says it?/", "obj_npc_sign_slash_Other_10_gml_1200_0"); msgnextloc("\\EB* Or maybe..^1. that's just the muscley guy at the store./%", "obj_npc_sign_slash_Other_10_gml_1201_0"); if (read >= 1) { scr_speaker("ralsei"); msgsetloc(0, "\\EJ* Kris^1, this looks like a strange word^1, but.../", "obj_npc_sign_slash_Other_10_gml_1205_0"); msgnextloc("\\E2* Even if it's not real^1, you can still have fun^1, right?/%", "obj_npc_sign_slash_Other_10_gml_1206_0"); } } } if (room == room_dw_mansion_east_1f_e) { scr_speaker("no_name"); msgsetloc(0, "* (You became lost in the craftsmanship.)/%", "obj_npc_sign_slash_Other_10_gml_1214_0"); } if (room == room_dw_mansion_east_1f_secret) { if (sprite_index == spr_dw_mansion_door_spamton) { if (global.flag[453] == 0) { scr_speaker("spamton"); msgsetloc(0, "* WOAH!!^1! YOU SAUCY LITTLE [Sponge] YOU!/", "obj_npc_sign_slash_Other_10_gml_1227_0"); msgnextloc("* DON'T BARGE IN WHEN A MAN IS [ch4nging Forms]!/", "obj_npc_sign_slash_Other_10_gml_1228_0"); msgnextloc("* ..^1. WAIT^1! WAIT [ONE 2nd]^1! IS THAT MY [Esteem Custom3r]?!/", "obj_npc_sign_slash_Other_10_gml_1229_0"); msgnextloc("* THANKS TO YOU AND THAT LIL [Hochi Mama]/", "obj_npc_sign_slash_Other_10_gml_1230_0_b"); msgnextloc("* I AM LIVING [Big]!/", "obj_npc_sign_slash_Other_10_gml_1231_0"); msgnextloc("* SOON I'LL HAVE EVERY[One] IN THIS CITY EATING RIGHT OUT OF MY [$!$!]!/", "obj_npc_sign_slash_Other_10_gml_1232_0"); msgnextloc("* HA HA HA^1! I SURE HOPE NO ONE SEALS THE [Fountain] AROUND NOW./", "obj_npc_sign_slash_Other_10_gml_1233_0"); msgnextloc("* HA HA HA^1! I SURE HOPE. I SURE HOPE./%", "obj_npc_sign_slash_Other_10_gml_1234_0"); global.flag[453] = 1; } else { scr_speaker("spamton"); msgsetloc(0, "* KID^1! I'M BUSY BECOMING [God]. GO PLAY [Minecrap] OR SOMETHING!/", "obj_npc_sign_slash_Other_10_gml_1240_0_b"); msgnextloc("* IT'S NOT MY JOB TO BE SOME KIDS' [Extra Boss]!/%", "obj_npc_sign_slash_Other_10_gml_1241_0"); } } if (sprite_index == spr_dw_mansion_door_closed) { scr_speaker("no_name"); msgsetloc(0, "* (It's locked.)/%", "obj_npc_sign_slash_Other_10_gml_1247_0"); } } if (room == room_dw_cyber_maze_queenscreen) { if (sprite_index == spr_npc_spinning_disk) { if (read == 0) { scr_speaker("no_name"); msgsetloc(0, "* Hee hee hee..^1. Shall I help you SAVE?/", "obj_npc_sign_slash_Other_10_gml_1224_0"); msgnextloc("* ..^1. No^1, I shan't^1! I haven't the faintest idea what that is.../%", "obj_npc_sign_slash_Other_10_gml_1225_0"); } else { scr_speaker("no_name"); msgsetloc(0, "* Hee hee hee...!/%", "obj_npc_sign_slash_Other_10_gml_1230_0"); } } } if (room == room_dw_cyber_post_music_boss_slide) { if (sprite_index == spr_cyber_broken_camera) { scr_speaker("no_name"); msgsetloc(0, "* (The camera must be broken.)/%", "obj_npc_sign_slash_Other_10_gml_1240_0"); } } if (room == room_dw_city_postbaseball_1) { if (global.flag[450] == 0) { scr_speaker("no_name"); msgsetloc(0, "* (The treasure of air. Where three are one^1, place one to three.)/", "obj_npc_sign_slash_Other_10_gml_1249_0"); scr_anyface_next("ralsei", 19); msgnextloc("\\EJ* Perhaps it means we all have to enter one teacup?/", "obj_npc_sign_slash_Other_10_gml_1251_0"); scr_anyface_next("susie", 20); msgnextloc("\\EK* ..^1. well^1, I don't like doing it but it works./%", "obj_npc_sign_slash_Other_10_gml_1253_0"); global.flag[450] = 1; } else { scr_speaker("no_name"); msgsetloc(0, "* (The treasure of air. Where three are one^1, place one to three.)/%", "obj_npc_sign_slash_Other_10_gml_1258_0"); } } if (room == room_dw_city_poppup) { scr_speaker("no_name"); msgsetloc(0, "* (It's a manhole.)/%", "obj_npc_sign_slash_Other_10_gml_1266_0"); doafter = 1; } if (room == room_dw_mansion_east_2f_shortcut) { if (sprite_index == spr_dw_mansion_bookcase) skip = true; } if (room == room_dw_city_postbaseball_3) skip = true; if (room == room_dw_mansion_top) { if (sprite_index == spr_queen_walk_up) { scr_speaker("no_name"); msgsetloc(0, "* .../%", "obj_npc_sign_slash_Other_10_gml_1324_0"); } if (sprite_index == spr_queen_walk_down) { scr_speaker("queen"); msgsetloc(0, "\\E1* Amazing So I Can Turn Your Castle Into My Mansion?/", "obj_npc_sign_slash_Other_10_gml_1330_0"); scr_anyface_next("ralsei", 21); msgnextloc("\\EL* (W-Wait^1, that's not what I'm saying...)/%", "obj_npc_sign_slash_Other_10_gml_1332_0"); } if (sprite_index == spr_ralsei_walk_up) { scr_speaker("ralsei"); msgsetloc(0, "\\E2* Kris^1, the Fountain is waiting for you!/%", "obj_npc_sign_slash_Other_10_gml_1338_0"); } } if (room == room_dw_cyber_tasque_battle) { if (sprite_index == spr_losingrecruits) { if (global.flag[463] == 0) global.msc = 1236; else global.msc = 1242; scr_text(global.msc); } } read += 1; myinteract = 3; if (skip == 0) { mydialoguer = instance_create(0, 0, obj_dialoguer); } else { global.interact = 0; myinteract = 0; with (obj_mainchara) onebuffer = 5; }