myinteract = 0; talked = 0; image_speed = 0; image_xscale = 2; image_yscale = 2; con = 0; scr_depth_ch1(); image_speed = 0; type = 0; siner = 0; active = 0; emotion = 0; beanie[0] = 0; beanie[1] = 0; beanie[2] = 0; if (x < 350) { beanie[1] = 0; beanie[0] = 1; type = 1; } if (x < 250) { beanie[0] = 1; beanie[2] = 1; type = 2; } if (x < 150) { beanie[0] = 1; beanie[1] = 1; beanie[2] = 1; type = 3; if (room == room_field_puzzletutorial_ch1) { hole = scr_dark_marker_ch1(270, 126, spr_donation_hole_and_tree_ch1); hole.image_index = 1; hole.depth = 900000; } }