myinteract = 0 talked = 0 image_speed = 0 image_xscale = 2 image_yscale = 2 con = 0 scr_depth_ch1() image_speed = 0 type = 0 siner = 0 active = 0 emotion = 0 beanie[0] = 0 beanie[1] = 0 beanie[2] = 0 if (x < 350) { beanie[1] = 0 beanie[0] = 1 type = 1 } if (x < 250) { beanie[0] = 1 beanie[2] = 1 type = 2 } if (x < 150) { beanie[0] = 1 beanie[1] = 1 beanie[2] = 1 type = 3 if (room == room_field_puzzletutorial_ch1) { hole = scr_dark_marker_ch1(270, 126, spr_donation_hole_and_tree_ch1) hole.image_index = 1 hole.depth = 900000 } }