lifetimer++; if (normalanim == 1) { if (myinteract > 0 && instance_exists(obj_writer)) { if (obj_writer.halt > 0) { image_speed = 0; image_index = 0; } if (obj_writer.halt == 0) image_speed = remanimspeed; } } if (fun == 0) { if (normalanim == 1 || normalanim == 2) { if (myinteract == 0) { facing = dfacing; image_index = 0; image_speed = 0; } } scr_npcdir(); }