con = -1; sinerx = 0; sinery = 0; siner0 = 0; siner_add0 = 0.2; siner_amplitude0 = 0; siner_direction0 = 0; siner1 = 0; siner_add1 = 0.2; siner_amplitude1 = 5; siner_direction1 = 90; sfx = false; shine = -4; remove_shine = false; if (global.plot >= 10) { if (scr_armorcheck_equipped_party(7) == 0 && scr_armorcheck_inventory(7) == 0 && scr_weaponcheck_inventory(7) == 0 && global.charweapon[2] != 7) { if (global.tempflag[35] == 0) { global.tempflag[35] = 1; scr_jevil_check(); } } var show_shine = global.tempflag[36] == 1 || global.tempflag[36] == 2; if (show_shine && global.plot >= 200 && global.flag[309] < 9) show_shine = false; var hole = scr_marker(281, 200, spr_darkwest_hole); with (hole) scr_depth(); if (show_shine) { shine = scr_marker(320, 235, spr_shine); shine.image_speed = 0.1; shine.image_xscale = 2; shine.image_yscale = 2; shine.depth = hole.depth - 10; } } if (global.chapter != 2 || global.flag[314] == 1) instance_destroy();