shadow = 0; tower = 0; con = 0; image_speed = 0; image_index = 0; jumping = 0; jumpy = 0; image_xscale = 2; image_yscale = 2; jumpstyle = 0; failureCount = 0; failureGoal = 5; failplus = 0; selfFigureTimer = 0; extflag = 0; jostlecon = 0; jostletimer = 0; targetx = x + 160; depth = -1; target = 0; hastarget = 0; jumppuzzle = 0; fallen = 0; idealx = 280; idealy = 260; entranceLeft = 60; waiting = true; winY = 0; scoreplusinit = 0; bonus = 0; autocomplete = 0; graceperiod = 0; if (room == room_dw_city_mice) { if (instance_exists(obj_controller_dw_city_mice)) obj_controller_dw_city_mice.noelleScared = 1; }