doit = 1; if (global.plot < 70 && room == room_forest_area1_ch1) doit = 0; if (doit == 1) { if (!snd_is_playing_ch1(global.currentsong[1])) { global.currentsong[0] = snd_init_ch1("forest.ogg"); global.currentsong[1] = mus_loop_ext_ch1(global.currentsong[0], 0.7, 1); } }