turnspassed++; alarm[0] = 1; c = 0; var b = 1; if (global.flag[34] == 0) { if (global.hp[1] < 1) b = 0; if (global.hp[2] < 1) b = 0; if (global.hp[3] < 1) b = 0; } if (b == 0) { } if (b == 1) { global.typer = 50; if (instance_exists(obj_sweet_enemy) && obj_sweet_enemy.dancing == 1 && obj_sweet_enemy.danceCounter == 1) { if (happyfeetscene == 1) { with (obj_sweet_enemy) { } } else { alarm[2] = 30; alarm[0] = -1; skiptext = 1; with (obj_sweet_enemy) { hurtstate2 = 1; instance_create(x + (sprite_width / 2), y - 12, obj_excblcon); } } } if (instance_exists(obj_hatguy_enemy) && obj_hatguy_enemy.dancing == 1 && obj_hatguy_enemy.danceCounter == 1) { if (happyfeetscene == 1) { with (obj_hatguy_enemy) { } } else { alarm[2] = 30; alarm[0] = -1; skiptext = 1; with (obj_hatguy_enemy) { hurtstate2 = 1; instance_create(x + (sprite_width / 2), y - 12, obj_excblcon); } } } if (instance_exists(obj_kk_enemy) && obj_kk_enemy.dancing == 1 && obj_kk_enemy.danceCounter == 1) { if (happyfeetscene == 1) { with (obj_kk_enemy) { } } else { alarm[2] = 30; alarm[0] = -1; skiptext = 1; with (obj_kk_enemy) { hurtstate2 = 1; instance_create(x + (sprite_width / 2) + 30, y - 12, obj_excblcon); } } } with (obj_sweet_enemy) { if (dancing == 1) { danceCounter--; if (danceCounter <= 0) dancing = 0; } } with (obj_hatguy_enemy) { if (dancing == 1) { danceCounter--; if (danceCounter <= 0) dancing = 0; } } with (obj_kk_enemy) { if (dancing == 1) { danceCounter--; if (danceCounter <= 0) dancing = 0; } } if (obj_musical_controller.ralseiportrait == 0) { with (obj_kk_enemy) event_user(1); } }