if (init == 0) event_user(0); if (movecount >= movemax || !i_ex(target)) { instance_destroy(); } else if (moved == 0) { target.x += xx[movecount] * xOrientation; target.y += yy[movecount] * yOrientation; if (image[movecount] != -1 && o_boxingcontroller.wireframe_boxing == 0) target.image_index = image[movecount]; movecount++; } moved = 0;