if (place_meeting(x, y, obj_mainchara) || place_meeting(x, y, obj_marker) || place_meeting(x, y, obj_actor) || place_meeting(x, y, obj_trigger_area) || (instance_exists(obj_noelle_scared) && place_meeting(x, y, obj_noelle_scared) && obj_noelle_scared.jumpy == 0)) { if (toggle == 0) { if (instance_exists(obj_controller_city_mice3)) obj_controller_city_mice3.micescore += 1; if (obj_controller_city_mice3.language == 0) { if (obj_controller_city_mice3.micescore == 1) snd_play(snd_speak_and_spell_I); if (obj_controller_city_mice3.micescore == 2) snd_play(snd_speak_and_spell_L); if (obj_controller_city_mice3.micescore == 3) snd_play(snd_speak_and_spell_O); if (obj_controller_city_mice3.micescore == 4) snd_play(snd_speak_and_spell_V); if (obj_controller_city_mice3.micescore == 5) snd_play(snd_speak_and_spell_E); if (obj_controller_city_mice3.micescore == 6) snd_play(snd_speak_and_spell_M); if (obj_controller_city_mice3.micescore == 7) snd_play(snd_speak_and_spell_O); if (obj_controller_city_mice3.micescore == 8) snd_play(snd_speak_and_spell_U); if (obj_controller_city_mice3.micescore == 9) snd_play(snd_speak_and_spell_S); if (obj_controller_city_mice3.micescore == 10) snd_play(snd_speak_and_spell_E); } if (obj_controller_city_mice3.language == 1) { if (obj_controller_city_mice3.micescore == 1) snd_play(snd_speak_and_spell_I); if (obj_controller_city_mice3.micescore == 2) snd_play(snd_speak_and_spell_L); if (obj_controller_city_mice3.micescore == 3) snd_play(snd_speak_and_spell_U); if (obj_controller_city_mice3.micescore == 4) snd_play(snd_speak_and_spell_V); if (obj_controller_city_mice3.micescore == 5) snd_play(snd_speak_and_spell_N); if (obj_controller_city_mice3.micescore == 6) snd_play(snd_speak_and_spell_E); if (obj_controller_city_mice3.micescore == 7) snd_play(snd_speak_and_spell_Z); if (obj_controller_city_mice3.micescore == 8) snd_play(snd_speak_and_spell_U); if (obj_controller_city_mice3.micescore == 9) snd_play(snd_speak_and_spell_M); if (obj_controller_city_mice3.micescore == 10) snd_play(snd_speak_and_spell_I); } } toggle = 1; } image_index = toggle;