if (con == 0) { if (timer < 10) timer++; y = lerp_ease_in(ystart, cameray() + 233, timer / 10, 0.5); if (timer == 10) { y = cameray() + 233; con = 1; timer = 0; snd_play(snd_impact); } } if (con == 1) { if (timer < 10) timer++; if (timer == 1) { image_xscale = -2.3; image_yscale = 1.7; } image_xscale = lerp_ease_in(-2.3, -2, timer / 10, 0.5); image_yscale = lerp_ease_in(1.7, 2, timer / 10, 0.5); } if (x > (camerax() + camerawidth() + 80) || !i_ex(obj_battlecontroller)) instance_destroy();