var count = instance_number(obj_maus_cursor_trail); for (i = 0; i < count; i++) { var trail = instance_find(obj_maus_cursor_trail, i); draw_sprite_ext(spr_maus_cursor, 0, trail.x, trail.y, 1, 1, image_angle, trail.image_blend, 1); } draw_self(); draw_set_color(c_white); if (timer >= 10 && timer <= 70 && !instance_exists(obj_mauswheel_cursor)) { textflash++; if (textflash > 2) textflash = 0; }