image_xscale = 2; image_yscale = 2; image_speed = 0; dsprite = spr_lancer_dt; lsprite = spr_lancer_lt; rsprite = spr_lancer_rt; usprite = spr_lancer_ut; spinsprite[0] = dsprite; spinsprite[1] = lsprite; spinsprite[2] = usprite; spinsprite[3] = rsprite; alarm[0] = 60; movecon = 4; con = 0; minx = camerax() + 100; maxx = camerax() + 400; maxy = cameray() + 280; x = minx + 150; y = maxy; depth = -20; rouxls = 0; if (scr_keyitemcheck(9)) rouxls = 1; starwalker = 0; if (scr_keyitemcheck(14)) starwalker = 1; sleeptimer = 0; remmovecon = 0; if (global.flag[915] >= 1.5 && scr_sideb_get_phase() >= 1) movecon = 10; if (scr_sideb_get_phase() >= 3) movecon = 11; if (global.plot >= 200) movecon = 4; if (movecon == 10) { alarm[0] = -10; sprite_index = spr_lancer_sleep; image_speed = 0.1; speed = 0; hspeed = 0; gravity = 0; } if (movecon == 11) { alarm[0] = -10; sprite_index = spr_cutscene_20_lancer_stone; image_speed = 0; speed = 0; hspeed = 0; gravity = 0; }