if (hurtstate2 == 1) { draw_sprite_ext(spr_kk_hurt, 0, x, y, 2, 2, 0, c_white, 1); exit; } if (state == 3) scr_enemy_drawhurt_generic(); if (state == 0) { if (dancing == 1) { if (flash == 1) fsiner++; updatetimer++; if (updatetimer >= 2) { siner += 2; updatetimer = 0; } draw_monster_body_part_ext(spr_kk_dance, dance_index, x + (sin(siner / 4) * 14), (y + (abs(cos(siner / 4)) * 4)) - 4, 2, 2, 0, c_white, 1); draw_monster_body_part_ext(spr_kk_dance, 3, x - (sin(siner / 4) * 8), y + (cos(siner / 2) * 3), 2, 2, 0, c_white, 1); draw_monster_body_part_ext(spr_kk_dance, 2, x + (sin(siner / 3) * 3), y + (cos(siner / 2) * 4), 2, 2, 0, c_white, 1); draw_monster_body_part_ext(spr_kk_dance, 1, x + (sin(siner / 2) * 2), y + (cos(siner / 2) * 6), 2, 2, 0, c_white, 1); draw_monster_body_part_ext(spr_kk_dance, 6, x + (sin(siner / 2) * 2) + (sin(siner / 4) * 4), y + (cos(siner / 2) * 6), 2, 2, 0, c_white, 1); dancetimer++; if (sin(siner / 4) > 0) dance_index = 4; else dance_index = 5; musicalnotetimer++; if (musicalnotetimer == 14) { musicalnotetimer = 0; anim = instance_create(((x + (sprite_width / 2)) - 10) + random(40), y + 20, obj_afterimage); anim.sprite_index = spr_musicalbattlenote1; anim.depth = depth - 5; anim.image_xscale = 2; anim.image_yscale = 2; anim.direction = 270; anim.gravity = -0.2; anim.hspeed = random_range(0.1, 0.8) * choose(1, -1); } } else { if (flash == 1) fsiner++; timer += 2; if (timer > 8) { timerB += 1; timer = 0; } if (cos(timerB) > 0.8) down = 1; if (cos(timerB) < -0.8) down = 0; draw_monster_body_part_ext(sprite[0], 0, x, y, 2, 2, 0, c_white, 1); draw_monster_body_part_ext(sprite[1], 0, x, y + (cos(timerB) * 2), 2, 2, 0, c_white, 1); draw_monster_body_part_ext(sprite[2], 0, x, y + (cos(timerB) * 2), 2, 2, 0, c_white, 1); draw_monster_body_part_ext(sprite[3], down, x, y, 2, 2, 0, c_white, 1); draw_monster_body_part_ext(sprite[5], down, x, y + (cos(timerB) * 2), 2, 2, 0, c_white, 1); draw_monster_body_part_ext(sprite[6], 0, x + (-sin(timerB) * 4), y + (cos(timerB) * 2), 2, 2, 0, c_white, 1); draw_monster_body_part_ext(sprite[7], 0, x + (-sin(timerB) * 4), y + (cos(timerB) * 2), 2, 2, 0, c_white, 1); draw_monster_body_part_ext(sprite[8], 0, x + (-sin(timerB) * 2), y + cos(timerB), 2, 2, 0, c_white, 1); draw_monster_body_part_ext(sprite[9], 0, x + (-sin(timerB * 1.2) * 6), y + (cos(timerB * 2) * 2), 2, 2, 0, c_white, 1); } } if (becomeflash == 0) flash = 0; becomeflash = 0; draw_set_color(c_white); if (global.bmenuno == 1 || global.bmenuno == 3 || global.bmenuno == 11 || global.bmenuno == 12 || global.bmenuno == 13) { siner2++; var xoffset = 0; var yoffset = 0; if (global.charturn > 0 && global.bmenuno == 13) { xoffset = 140; yoffset = 6; } if (global.myfight == 0) { scr_84_set_draw_font("mainbig"); if (danceCounter == 1) { draw_text_ext_transformed(__view_get(e__VW.XView, 0) + 258 + xoffset, __view_get(e__VW.YView, 0) + 369 + yoffset + 30, stringsetloc("Dancing!", "obj_kk_enemy_slash_Draw_0_gml_106_0"), 9999, 9999, 0.7, 1, 0); draw_sprite(spr_musical_dancing_ui, 0, __view_get(e__VW.XView, 0) + 228 + xoffset + (sin(siner2 / 4) * 3), __view_get(e__VW.YView, 0) + 386 + yoffset + 30); } else if (danceCounter == 2) { draw_text_ext_transformed(__view_get(e__VW.XView, 0) + 258, __view_get(e__VW.YView, 0) + 369 + yoffset + 30, stringsetloc("2 Turns!", "obj_kk_enemy_slash_Draw_0_gml_111_0"), 9999, 9999, 0.7, 1, 0); draw_sprite(spr_musical_dancing_ui, 0, __view_get(e__VW.XView, 0) + 228 + xoffset + (sin(siner2 / 0.8) * 3), __view_get(e__VW.YView, 0) + 386 + yoffset + 30); } else { draw_text(__view_get(e__VW.XView, 0) + 258 + xoffset, __view_get(e__VW.YView, 0) + 369 + yoffset + 30, stringsetloc("Not Dancing", "obj_kk_enemy_slash_Draw_0_gml_116_0")); draw_sprite(spr_musical_notdancing_ui, 0, __view_get(e__VW.XView, 0) + 228 + xoffset + (sin(siner2 / 10) * 3), __view_get(e__VW.YView, 0) + 386 + yoffset + 30); } } } enum e__VW { XView, YView, WView, HView, Angle, HBorder, VBorder, HSpeed, VSpeed, Object, Visible, XPort, YPort, WPort, HPort, Camera, SurfaceID }