fire = 0; special = 0; con = 0; image_xscale = 0; image_speed = 0; timer = 0; image_yscale = 2; type = 0; damage = 100; grazed = 0; grazepoints = 4; timepoints = 2; inv = 60; grazetimer = 0; target = 0; sndcon = 0; if (x < (__view_get(e__VW.XView, 0) + (__view_get(e__VW.WView, 0) / 2))) sprite_index = spr_joker_teleport_r_ch1; enum e__VW { XView, YView, WView, HView, Angle, HBorder, VBorder, HSpeed, VSpeed, Object, Visible, XPort, YPort, WPort, HPort, Camera, SurfaceID }