for (i = 0; i < 4; i += 1) { global.maxhp[i] = remmaxhp[i]; if (global.hp[i] >= global.maxhp[i]) global.hp[i] = global.maxhp[i]; } global.invc = reminvc; with (obj_joker_body_ch1) { image_xscale = 2; image_yscale = 2; sprite_index = spr_joker_teleport_ch1; sparedsprite = sprite_index; image_index = 1; image_speed = 0; } if (global.monsterhp[myself] > 0) { with (obj_joker_body_ch1) { x += 20; y += 18; scr_spareanim_ch1(); x -= 20; y -= 18; } } with (obj_battlecontroller_ch1) skipvictory = 1; snd_free_all_ch1(); body.dancelv = 4; body.condition = 0; with (obj_jokerbg_triangle_real_ch1) on = 0; scr_monsterdefeat_ch1(); global.invc = reminvc; instance_destroy();