nointeract = true; if (con != 5 || bouncethisframe) { if (gulped == false) { snd_play(snd_swallow); gulped = true; } other.win = true; win = true; con = 2; if (room == room_dw_city_mice) { if (instance_exists(obj_controller_dw_city_mice)) obj_controller_dw_city_mice.victory = 1; if (global.plot < 72) global.plot = 72; } if (room == room_dw_city_mice2) { if (instance_exists(obj_controller_city_mice2)) obj_controller_city_mice2.victory = 1; if (global.plot < 77) global.plot = 77; if (global.flag[368] == 0) global.flag[368] = 0.5; } }