if (nointeract == false && con == 1 && other.name == "noelle" && other.visible == true) { other.visible = false; scaredNoelle = instance_create(other.x, other.y, obj_noelle_scared); if (room == room_dw_city_mice) { scaredNoelle.targetx = 485; scaredNoelle.targety = 225; } if (room == room_dw_city_mice2) scaredNoelle.alarm[0] = 1; }