burst += 1 draw_sprite_ext(spr_heartoutline2_ch1, 0, (xstart + 9), (ystart + 9), (0.25 + burst), (0.25 + burst / 2), 0, c_white, (0.8 - burst / 6)) draw_sprite_ext(spr_heartoutline_ch1, 0, (xstart + 9), (ystart + 9), (0.25 + burst / 1.5), (0.25 + burst / 3), 0, c_white, (1 - burst / 6)) draw_sprite_ext(spr_heartoutline_ch1, 0, (xstart + 9), (ystart + 9), (0.2 + burst / 2.5), (0.2 + burst / 5), 0, c_white, (1.2 - burst / 6)) if (burst > 10) instance_destroy()