active = 0; stepped = 0; stepbuffer = 0; image_speed = 0.2; image_xscale = 2; image_yscale = 2; if (instance_exists(obj_glowtilepuzz_ch1)) { obj_glowtilepuzz_ch1.tempid = id; with (obj_glowtilepuzz_ch1) { tileid[tiletotal] = tempid; tiletotal += 1; } }