timer = 0; xoffset[5] = 0; depth = -99999; letterspeed1 = 5; letterspeed2 = 2.5; image_xscale = 0; image_yscale = 0; snd_play(snd_boxing_fight); if (o_boxingcontroller.wireframe_boxing == 1) { letterspeed1 = 4; letterspeed2 = 2; }