target_char = noone; copy_sprite = true; lsprite = spr_noelle_walk_left_lw; rsprite = spr_noelle_young_silhouette; dsprite = spr_noelle_walk_down_lw; usprite = spr_noelle_walk_up_lw; init = 0; color = #00A2E8; image_speed = 0; second_char = -4; second_sprite = -4; outline = obj_silhouette_base.outline; tiled_cover = true;