if (is_active) { scr_draw_sprite_tiled_area(spr_bg_cyber_parallax_buildings, 0, layer_x_pos, layer_y_pos, layer_x_pos, layer_y_pos, layer_x_pos + room_width, layer_y_pos + cityscape_height, 1, 1, c_white, 1); scr_draw_sprite_tiled_area(spr_bg_cyber_parallax_buildings, 0, layer_x_pos, layer_y_pos + 8, layer_x_pos, layer_y_pos + 8, layer_x_pos + room_width, layer_y_pos + 8 + cityscape_height, 1, 1, dark_blend, 1); siner++; draw_set_alpha(1); draw_set_blend_mode(bm_add); scr_draw_sprite_tiled_area(spr_bg_cyber_parallax_buildings_lights, 0, layer_x_pos, layer_y_pos + 8, layer_x_pos, layer_y_pos + 8, layer_x_pos + room_width, layer_y_pos + 8 + lights_height, 1, 1, c_white, 0.5 + (sin(siner / 12) * 0.1)); draw_set_blend_mode(bm_normal); scr_draw_sprite_tiled_area(spr_bg_cyber_parallax_ground, 0, layer_x_pos, layer_y_pos, layer_x_pos, layer_y_pos, layer_x_pos + room_width, layer_y_pos + ground_height, 1, 1, c_white, 1); scr_draw_sprite_tiled_area(spr_bg_cyber_parallax_ground, 0, layer_x_pos, layer_y_pos + 8, layer_x_pos, layer_y_pos + 8, layer_x_pos + room_width, layer_y_pos + 8 + ground_height, 1, 1, dark_blend, 1); draw_set_color(c_black); draw_rectangle(layer_x_pos, layer_y_pos + 440, layer_x_pos + room_width + 100, layer_y_pos + 500 + room_height + 2, false); draw_set_color(merge_color(c_dkgray, c_navy, 0.3)); draw_rectangle(camerax() - 80, (cameray() + 360) - (cameray() / 40), camerax() + 720, cameray() + 600, false); draw_set_alpha(0.3); for (var i = 0; i < 6; i++) { draw_set_color(c_black); draw_rectangle(camerax() - 80, cameray() + 340 + (i * 20), camerax() + 720, cameray() + 600, false); } draw_set_alpha(1); }