enemyCount = 0; screenChangeTrigger = 0; if (global.flag[367] == 0) { dumbscreen = instance_create(440, 140, obj_queenscreen); dumbscreen.image_index = 3; dumbscreen.tasquecon = 999; } if (global.flag[367] == 1) { dumbscreen = instance_create(440, 140, obj_queenscreen); dumbscreen.sprite_index = spr_tasqueStuckinWindow; dumbscreen.image_speed = 0.25; dumbscreen.tasquecon = 999; dumbscreen.extspawnflag = 999; dumbread = instance_create(440, 140, obj_readable_room1); screenChangeTrigger = 2; } tasquescreen1 = instance_create(440, 340, obj_queenscreen); tasquescreen1.extspawnflag = 1; tasquescreen1.image_index = 9; tasquescreen2 = instance_create(680, 540, obj_queenscreen); tasquescreen2.extspawnflag = 2; tasquescreen2.image_index = 9; if (global.flag[539] != 0) { tasquescreen1.image_index = 11; tasquescreen2.image_index = 11; if (global.flag[539] == 2 || global.flag[539] == 3) { enem1 = instance_create(564, 386, obj_chaseenemy); enem1.pacetype = 21; enem2 = instance_create(564, 586, obj_chaseenemy); enem2.pacetype = 22; } }