global.entrance = 23; instance_create_ch1(0, 0, obj_persistentfadein_ch1); if (room == room_town_south_ch1) room_goto(room_hospital_lobby_ch1); if (room == room_hospital_lobby_ch1) room_goto(room_town_south_ch1); if (room == room_town_mid_ch1) room_goto(room_alphysalley_ch1); if (room == room_alphysalley_ch1) room_goto(room_town_mid_ch1); if (room == room_town_north_ch1) room_goto(room_beach_ch1); if (room == room_beach_ch1) room_goto(room_town_north_ch1);