btimer = 99; timermax = 12; difficulty = 1; type = 1; joker = 0; side = 1; damage = 100; grazepoints = 1; timepoints = 1; inv = 60; grazed = 0; grazetimer = 0; target = 0; made = 0; special = 0; miny = 150; maxy = 280; if (instance_exists(obj_growtangle_ch1)) { miny = obj_growtangle_ch1.y - (obj_growtangle_ch1.sprite_height / 2); maxy = obj_growtangle_ch1.y + (obj_growtangle_ch1.sprite_height / 2); } ratio = 1; if (scr_monsterpop_ch1() == 2) ratio = 1.6; if (scr_monsterpop_ch1() == 3) ratio = 2.3;