siner += 1.5; if (t >= 400) { rs += 0.5; draw_set_color(c_white); for (i = 1; i < 12; i += 1) { draw_set_alpha((rs / 16) - (i / 12)); draw_rectangle(320 - (i * i) - (rs * i), 0, 320 + (i * i) + (rs * i), 500, 0); } draw_set_alpha(1); } draw_sprite_ext(sprite_index, image_index, x, y, 1, 1, 0, c_white, siner / 8); draw_sprite_ext(sprite_index, image_index, x, y, siner / 4, siner / 4, 0, c_white, 1.6 - (siner / 16)); draw_sprite_ext(sprite_index, image_index, x, y, siner / 8, siner / 8, 0, c_white, 1.6 - (siner / 24)); t += 1; if (t >= 20) { if (soundcon == 0) { soundcon = 1; audio_play_sound(snd_usefountain_ch1, 50, 0); } } if (t >= 70 && t <= 240) { with (obj_darkfountain_ch1) { adjust = 1; eyebody *= 0.98; } y -= 1; } if (t >= 240 && t < 245) { with (obj_darkfountain_ch1) adjust = 2; t = 300; } if (t >= 390 && t < 395) { t = 400; siner = 3; if (soundcon == 1) { soundcon = 2; audio_play_sound(snd_revival_ch1, 50, 0); } } if (t >= 450) { ds2 += 0.02; draw_set_alpha(ds2); draw_set_color(c_white); draw_rectangle(-10, -10, 999, 999, false); draw_set_alpha(1); } if (t >= 520) { ds3 += 0.01; draw_set_alpha(ds3); draw_set_color(c_black); draw_rectangle(-10, -10, 999, 999, false); draw_set_alpha(1); } if (t >= 650) { global.entrance = 0; global.interact = 1; scr_become_light_ch1(); snd_free_all_ch1(); instance_create_ch1(0, 0, obj_persistentfadein_ch1); room_goto(room_school_unusedroom_ch1); }