done = 0; if (x < 600) { with (obj_darkeyepuzzle_ch1) { if (eye[0] == 0) eye[0] = 1; else eye[0] = 0; if (eye[2] == 0) eye[2] = 1; else eye[2] = 0; } done = 1; } if (x < 700 && done == 0) { with (obj_darkeyepuzzle_ch1) { if (eye[0] == 0) eye[0] = 1; else eye[0] = 0; if (eye[1] == 0) eye[1] = 1; else eye[1] = 0; } done = 1; } if (x < 800 && done == 0) { with (obj_darkeyepuzzle_ch1) { if (eye[2] == 0) eye[2] = 1; else eye[2] = 0; } done = 1; } snd_play_ch1(snd_noise_ch1); with (obj_mainchara_ch1) onebuffer = 3;